log code/dotScanner.lm @ 85:f420fabd0e44 default tip

age author description
Mon, 28 Jul 2014 03:58:38 -0700 Michael Pavone Go straight for the fruit
Mon, 28 Jul 2014 03:24:21 -0700 Michael Pavone Better handling of target selection
Mon, 28 Jul 2014 03:11:01 -0700 Michael Pavone Remove unneeded import to dotScanner
Mon, 28 Jul 2014 03:10:34 -0700 Michael Pavone Merge
Mon, 28 Jul 2014 02:57:56 -0700 Michael Pavone Don't chase ghosts we can't catch
Mon, 28 Jul 2014 02:12:10 -0700 Michael Pavone Small tweak to dotScanner lambda man AI to ignore power pellets when it would be wasteful to eat them
Mon, 28 Jul 2014 01:00:43 -0700 William Morgan updated grid imports
Sun, 27 Jul 2014 13:49:45 -0700 William Morgan added new helper functions to grids. more bugfixes to gameState.lm which compiles.
Sun, 27 Jul 2014 01:36:39 -0700 William Morgan separated out grid functions for reuse inside gameState.lm
Sat, 26 Jul 2014 15:29:01 -0700 Michael Pavone Move some basic library code out of dotScanner.lm into separate files now that import:from works
Sat, 26 Jul 2014 03:17:58 -0700 Michael Pavone Last fixes for lightning round version of dotScanner.lm
Sat, 26 Jul 2014 01:41:24 -0700 Michael Pavone Initial stab at taking fruit and ghost state into account
Sat, 26 Jul 2014 01:02:41 -0700 Michael Pavone Debug junk removed
Sat, 26 Jul 2014 00:58:50 -0700 Michael Pavone Simple AI seems to work now. Lots of debug junk needs to be removed though
Sat, 26 Jul 2014 00:23:19 -0700 William Morgan Sort of working in the game simulator!!!!!