Version 2 (modified by mikepavone, 2 years ago) (diff)


BlastEm is primarily a passion project and I enjoy writing code a lot more than I do managing contributions from other people. I also want to keep sole copyright over the core emulation code and I don't feel comfortable having others assign copyright to me. However, there are some parts of the code I will accept contributions for: the UI, debug features and libretro integration.

Source code can be obtained from the official Merucurial repo. Changes can be sent as a patch-set via email or via the BlastEm Discord.