Mercurial > repos > blastem
annotate shaders/default.v.glsl @ 1988:0cbc456972c9
Add ROM DB entry for Sonic Delta
author | Mike Pavone <pavone@retrodev.com> |
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date | Tue, 02 Jun 2020 00:06:02 -0700 |
parents | f3cca4b3f17a |
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rev | line source |
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488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
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1 |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
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2 attribute vec2 pos; |
1658
fa9ae059e4d3
Added support for GLES in addition to desktop GL
Mike Pavone <pavone@retrodev.com>
parents:
1184
diff
changeset
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3 varying mediump vec2 texcoord; |
fa9ae059e4d3
Added support for GLES in addition to desktop GL
Mike Pavone <pavone@retrodev.com>
parents:
1184
diff
changeset
|
4 uniform mediump float width, height; |
1977
f3cca4b3f17a
Allow use of NPOT textures as a config option. Useful for some mobile GPUs
Michael Pavone <pavone@retrodev.com>
parents:
1658
diff
changeset
|
5 uniform mediump vec2 texsize; |
488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
6 |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
7 void main() |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
8 { |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
9 gl_Position = vec4(pos, 0.0, 1.0); |
1977
f3cca4b3f17a
Allow use of NPOT textures as a config option. Useful for some mobile GPUs
Michael Pavone <pavone@retrodev.com>
parents:
1658
diff
changeset
|
10 texcoord = sign(pos) * vec2(0.5 * width / texsize.x, -0.5 * height / texsize.y) + vec2(0.5 * width / texsize.x, 0.5 * height / texsize.y); |
488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
11 } |