annotate io.h @ 467:140af5509ce7

Added copyright notice to source files and added GPL license text in COPYING
author Mike Pavone <pavone@retrodev.com>
date Tue, 10 Sep 2013 23:31:08 -0700
parents d0cacb4ade0b
children d77c79cec800
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
467
140af5509ce7 Added copyright notice to source files and added GPL license text in COPYING
Mike Pavone <pavone@retrodev.com>
parents: 421
diff changeset
1 /*
140af5509ce7 Added copyright notice to source files and added GPL license text in COPYING
Mike Pavone <pavone@retrodev.com>
parents: 421
diff changeset
2 Copyright 2013 Michael Pavone
140af5509ce7 Added copyright notice to source files and added GPL license text in COPYING
Mike Pavone <pavone@retrodev.com>
parents: 421
diff changeset
3 This file is part of BlastEm.
140af5509ce7 Added copyright notice to source files and added GPL license text in COPYING
Mike Pavone <pavone@retrodev.com>
parents: 421
diff changeset
4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
140af5509ce7 Added copyright notice to source files and added GPL license text in COPYING
Mike Pavone <pavone@retrodev.com>
parents: 421
diff changeset
5 */
421
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
6 #ifndef IO_H_
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
7 #define IO_H_
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
8 #include <stdint.h>
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
9
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
10 typedef struct {
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
11 uint32_t th_counter;
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
12 uint32_t timeout_cycle;
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
13 uint8_t output;
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
14 uint8_t control;
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
15 uint8_t input[3];
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
16 } io_port;
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
17
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
18 #define GAMEPAD_TH0 0
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
19 #define GAMEPAD_TH1 1
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
20 #define GAMEPAD_EXTRA 2
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
21 #define GAMEPAD_NONE 0xF
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
22
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
23 void set_keybindings();
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
24 void io_adjust_cycles(io_port * pad, uint32_t current_cycle, uint32_t deduction);
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
25 void io_data_write(io_port * pad, uint8_t value, uint32_t current_cycle);
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
26 uint8_t io_data_read(io_port * pad, uint32_t current_cycle);
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
27 void handle_keydown(int keycode);
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
28 void handle_keyup(int keycode);
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
29 void handle_joydown(int joystick, int button);
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
30 void handle_joyup(int joystick, int button);
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
31 void handle_joy_dpad(int joystick, int dpad, uint8_t state);
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
32
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
33 #endif //IO_H_
d0cacb4ade0b Move IO code to a separate file and do a tiny bit of refactoring
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
34