Mercurial > repos > blastem
annotate Android.mk @ 999:238141756e67
Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 30 Apr 2016 16:19:19 -0700 |
parents | 4f46b4cd5035 |
children | 78abbabfd58d |
rev | line source |
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Forgot the Android makefile
Michael Pavone <pavone@retrodev.com>
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1 LOCAL_PATH := $(call my-dir) |
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2 |
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3 include $(CLEAR_VARS) |
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4 |
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5 LOCAL_MODULE := main |
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6 |
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7 SDL_PATH := android/jni/SDL |
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8 |
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Michael Pavone <pavone@retrodev.com>
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9 LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include |
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Michael Pavone <pavone@retrodev.com>
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10 |
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Michael Pavone <pavone@retrodev.com>
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11 LOCAL_CFLAGS += -std=gnu99 -DX86_32 -DDISABLE_OPENGL |
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12 |
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Michael Pavone <pavone@retrodev.com>
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13 # Add your application source files here... |
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14 LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \ |
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Michael Pavone <pavone@retrodev.com>
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15 68kinst.c debug.c gst.c psg.c z80_to_x86.c backend.c io.c render_sdl.c \ |
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16 tern.c backend_x86.c gdb_remote.c m68k_core.c romdb.c m68k_core_x86.c \ |
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17 util.c wave.c blastem.c gen.c mem.c vdp.c ym2612.c config.c gen_x86.c \ |
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4f46b4cd5035
Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.
Michael Pavone <pavone@retrodev.com>
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18 terminal.c z80inst.c menu.c arena.c |
858
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Michael Pavone <pavone@retrodev.com>
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19 |
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Michael Pavone <pavone@retrodev.com>
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20 LOCAL_SHARED_LIBRARIES := SDL2 |
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21 |
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Michael Pavone <pavone@retrodev.com>
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22 LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog |
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Michael Pavone <pavone@retrodev.com>
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23 |
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24 include $(BUILD_SHARED_LIBRARY) |