Mercurial > repos > blastem
annotate bindings.c @ 1626:2c3536082c0f
Add new view for selecting a new binding for a gamepad button
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 26 Oct 2018 23:11:37 -0700 |
parents | 18a946ec74c8 |
children | c4ba3177b72d |
rev | line source |
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1587
ea687ca7d845
Fix missing include in bindings.c
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1 #include <string.h> |
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2 #include "render.h" |
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3 #include "system.h" |
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4 #include "io.h" |
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5 #include "blastem.h" |
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6 #include "saves.h" |
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7 #include "util.h" |
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8 #include "genesis.h" |
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9 #include "menu.h" |
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10 #include "bindings.h" |
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Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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11 #include "controller_info.h" |
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12 #ifndef DISABLE_NUKLEAR |
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13 #include "nuklear_ui/blastem_nuklear.h" |
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14 #endif |
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15 |
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16 enum { |
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17 BIND_NONE, |
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18 BIND_UI, |
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19 BIND_GAMEPAD, |
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20 BIND_MOUSE |
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21 }; |
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22 |
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23 typedef enum { |
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24 UI_DEBUG_MODE_INC, |
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25 UI_DEBUG_PAL_INC, |
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26 UI_ENTER_DEBUGGER, |
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27 UI_SAVE_STATE, |
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28 UI_SET_SPEED, |
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29 UI_NEXT_SPEED, |
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30 UI_PREV_SPEED, |
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31 UI_RELEASE_MOUSE, |
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32 UI_TOGGLE_KEYBOARD_CAPTURE, |
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33 UI_TOGGLE_FULLSCREEN, |
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34 UI_SOFT_RESET, |
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35 UI_RELOAD, |
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36 UI_SMS_PAUSE, |
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37 UI_SCREENSHOT, |
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38 UI_EXIT |
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39 } ui_action; |
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40 |
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41 typedef struct { |
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42 uint8_t bind_type; |
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43 uint8_t subtype_a; |
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44 uint8_t subtype_b; |
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45 } keybinding; |
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46 |
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47 typedef struct { |
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48 keybinding bindings[4]; |
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49 uint8_t state; |
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50 } joydpad; |
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51 |
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52 typedef struct { |
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53 keybinding positive; |
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54 keybinding negative; |
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55 int16_t value; |
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56 } joyaxis; |
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57 |
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58 typedef struct { |
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59 keybinding *buttons; |
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60 joydpad *dpads; |
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61 joyaxis *axes; |
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62 uint32_t num_buttons; //number of entries in the buttons array, not necessarily the number of buttons on the device |
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63 uint32_t num_dpads; //number of entries in the dpads array, not necessarily the number of dpads on the device |
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64 uint32_t num_axes; //number of entries in the axes array, not necessarily the number of dpads on the device |
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65 } joystick; |
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66 |
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67 typedef struct { |
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68 keybinding buttons[MAX_MOUSE_BUTTONS]; |
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69 keybinding motion; |
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70 } mousebinding; |
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71 |
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72 #define DEFAULT_JOYBUTTON_ALLOC 12 |
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73 static keybinding *bindings[0x10000]; |
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74 static joystick joysticks[MAX_JOYSTICKS]; |
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75 static mousebinding mice[MAX_MICE]; |
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76 const uint8_t dpadbits[] = {RENDER_DPAD_UP, RENDER_DPAD_DOWN, RENDER_DPAD_LEFT, RENDER_DPAD_RIGHT}; |
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77 |
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78 static void do_bind(keybinding *binding, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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79 { |
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80 binding->bind_type = bind_type; |
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81 binding->subtype_a = subtype_a; |
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82 binding->subtype_b = subtype_b; |
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83 } |
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84 |
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85 void bind_key(int keycode, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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86 { |
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87 int bucket = keycode >> 15 & 0xFFFF; |
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88 if (!bindings[bucket]) { |
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89 bindings[bucket] = malloc(sizeof(keybinding) * 0x8000); |
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90 memset(bindings[bucket], 0, sizeof(keybinding) * 0x8000); |
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91 } |
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92 int idx = keycode & 0x7FFF; |
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93 do_bind(bindings[bucket] + idx, bind_type, subtype_a, subtype_b); |
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94 } |
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95 |
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96 void bind_button(int joystick, int button, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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97 { |
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98 if (joystick >= MAX_JOYSTICKS) { |
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99 return; |
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100 } |
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101 if (!joysticks[joystick].buttons) { |
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102 joysticks[joystick].num_buttons = button < DEFAULT_JOYBUTTON_ALLOC ? DEFAULT_JOYBUTTON_ALLOC : button + 1; |
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103 joysticks[joystick].buttons = calloc(joysticks[joystick].num_buttons, sizeof(keybinding)); |
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104 } else if (joysticks[joystick].num_buttons <= button) { |
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105 uint32_t old_capacity = joysticks[joystick].num_buttons; |
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106 joysticks[joystick].num_buttons *= 2; |
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107 joysticks[joystick].buttons = realloc(joysticks[joystick].buttons, sizeof(keybinding) * joysticks[joystick].num_buttons); |
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108 memset(joysticks[joystick].buttons + old_capacity, 0, joysticks[joystick].num_buttons - old_capacity); |
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109 } |
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110 do_bind(joysticks[joystick].buttons + button, bind_type, subtype_a, subtype_b); |
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111 } |
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112 |
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113 void bind_dpad(int joystick, int dpad, int direction, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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114 { |
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115 if (joystick >= MAX_JOYSTICKS) { |
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116 return; |
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117 } |
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118 if (!joysticks[joystick].dpads) { |
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119 //multiple D-pads/hats are not common, so don't allocate any extra space |
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120 joysticks[joystick].dpads = calloc(dpad+1, sizeof(joydpad)); |
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121 joysticks[joystick].num_dpads = dpad+1; |
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122 } else if (joysticks[joystick].num_dpads <= dpad) { |
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123 uint32_t old_capacity = joysticks[joystick].num_dpads; |
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124 joysticks[joystick].num_dpads *= 2; |
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125 joysticks[joystick].dpads = realloc(joysticks[joystick].dpads, sizeof(joydpad) * joysticks[joystick].num_dpads); |
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126 memset(joysticks[joystick].dpads + old_capacity, 0, (joysticks[joystick].num_dpads - old_capacity) * sizeof(joydpad)); |
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127 } |
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128 for (int i = 0; i < 4; i ++) { |
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129 if (dpadbits[i] & direction) { |
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130 do_bind(joysticks[joystick].dpads[dpad].bindings + i, bind_type, subtype_a, subtype_b); |
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131 break; |
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132 } |
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133 } |
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134 } |
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135 |
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136 void bind_axis(int joystick, int axis, int positive, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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137 { |
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138 if (joystick >= MAX_JOYSTICKS) { |
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139 return; |
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140 } |
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141 if (!joysticks[joystick].axes) { |
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142 //typical gamepad has 4 axes |
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143 joysticks[joystick].num_axes = axis+1 > 4 ? axis+1 : 4; |
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144 joysticks[joystick].axes = calloc(joysticks[joystick].num_axes, sizeof(joyaxis)); |
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145 } else if (joysticks[joystick].num_axes <= axis) { |
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146 uint32_t old_capacity = joysticks[joystick].num_axes; |
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147 joysticks[joystick].num_axes *= 2; |
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148 joysticks[joystick].axes = realloc(joysticks[joystick].axes, sizeof(joyaxis) * joysticks[joystick].num_axes); |
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149 memset(joysticks[joystick].axes + old_capacity, 0, (joysticks[joystick].num_axes - old_capacity) * sizeof(joyaxis)); |
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150 } |
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151 if (positive) { |
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152 do_bind(&joysticks[joystick].axes[axis].positive, bind_type, subtype_a, subtype_b); |
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153 } else { |
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154 do_bind(&joysticks[joystick].axes[axis].negative, bind_type, subtype_a, subtype_b); |
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155 } |
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156 } |
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157 |
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158 void reset_joystick_bindings(int joystick) |
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159 { |
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160 if (joystick >= MAX_JOYSTICKS) { |
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161 return; |
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162 } |
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163 if (joysticks[joystick].buttons) { |
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164 for (int i = 0; i < joysticks[joystick].num_buttons; i++) |
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165 { |
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166 joysticks[joystick].buttons[i].bind_type = BIND_NONE; |
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167 } |
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168 } |
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169 if (joysticks[joystick].dpads) { |
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170 for (int i = 0; i < joysticks[joystick].num_dpads; i++) |
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171 { |
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172 for (int dir = 0; dir < 4; dir++) |
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173 { |
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174 joysticks[joystick].dpads[i].bindings[dir].bind_type = BIND_NONE; |
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175 } |
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176 } |
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177 } |
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178 if (joysticks[joystick].axes) { |
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179 for (int i = 0; i < joysticks[joystick].num_axes; i++) |
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180 { |
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181 joysticks[joystick].axes[i].positive.bind_type = BIND_NONE; |
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182 joysticks[joystick].axes[i].negative.bind_type = BIND_NONE; |
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183 } |
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184 } |
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185 } |
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186 |
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187 void handle_binding_down(keybinding * binding) |
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188 { |
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189 if (!current_system) { |
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190 return; |
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191 } |
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192 if (binding->bind_type == BIND_GAMEPAD && current_system && current_system->gamepad_down) |
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193 { |
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194 current_system->gamepad_down(current_system, binding->subtype_a, binding->subtype_b); |
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195 } |
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196 else if (binding->bind_type == BIND_MOUSE && current_system && current_system->mouse_down) |
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197 { |
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198 current_system->mouse_down(current_system, binding->subtype_a, binding->subtype_b); |
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199 } |
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200 } |
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201 |
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202 static uint8_t keyboard_captured; |
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203 void handle_keydown(int keycode, uint8_t scancode) |
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204 { |
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205 int bucket = keycode >> 15 & 0xFFFF; |
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206 int idx = keycode & 0x7FFF; |
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207 keybinding * binding = bindings[bucket] ? bindings[bucket] + idx : NULL; |
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208 if (binding && (!keyboard_captured || (binding->bind_type == BIND_UI && binding->subtype_a == UI_TOGGLE_KEYBOARD_CAPTURE))) { |
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209 handle_binding_down(binding); |
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210 } else if (keyboard_captured && current_system && current_system->keyboard_down) { |
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211 current_system->keyboard_down(current_system, scancode); |
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212 } |
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213 } |
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214 |
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215 void handle_joydown(int joystick, int button) |
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216 { |
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217 if (joystick >= MAX_JOYSTICKS || button >= joysticks[joystick].num_buttons) { |
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218 return; |
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219 } |
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220 keybinding * binding = joysticks[joystick].buttons + button; |
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221 handle_binding_down(binding); |
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222 } |
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223 |
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224 static uint8_t mouse_mode = MOUSE_NONE; |
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225 static uint8_t mouse_captured; |
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226 void handle_mousedown(int mouse, int button) |
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227 { |
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228 if (mouse_mode == MOUSE_CAPTURE && !mouse_captured) { |
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229 mouse_captured = 1; |
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230 render_relative_mouse(1); |
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231 return; |
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232 } |
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233 if (mouse >= MAX_MICE || button > MAX_MOUSE_BUTTONS || button <= 0) { |
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234 return; |
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235 } |
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236 keybinding * binding = mice[mouse].buttons + button - 1; |
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237 handle_binding_down(binding); |
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238 } |
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239 |
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240 static uint8_t ui_debug_mode = 0; |
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241 static uint8_t ui_debug_pal = 0; |
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242 |
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243 static int current_speed = 0; |
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244 static int num_speeds = 1; |
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245 static uint32_t * speeds = NULL; |
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246 |
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247 static uint8_t mouse_captured; |
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248 |
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249 #ifdef _WIN32 |
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250 #define localtime_r(a,b) localtime(a) |
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251 #endif |
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252 |
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253 void handle_binding_up(keybinding * binding) |
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254 { |
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255 switch(binding->bind_type) |
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256 { |
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257 case BIND_GAMEPAD: |
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258 if (current_system && current_system->gamepad_up) { |
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259 current_system->gamepad_up(current_system, binding->subtype_a, binding->subtype_b); |
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260 } |
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261 break; |
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262 case BIND_MOUSE: |
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263 if (current_system && current_system->mouse_up) { |
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264 current_system->mouse_up(current_system, binding->subtype_a, binding->subtype_b); |
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265 } |
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266 break; |
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267 case BIND_UI: |
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268 switch (binding->subtype_a) |
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269 { |
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270 case UI_DEBUG_MODE_INC: |
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271 current_system->inc_debug_mode(current_system); |
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272 break; |
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273 case UI_DEBUG_PAL_INC: |
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274 current_system->inc_debug_pal(current_system); |
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275 break; |
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276 case UI_ENTER_DEBUGGER: |
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277 current_system->enter_debugger = 1; |
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278 break; |
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279 case UI_SAVE_STATE: |
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280 current_system->save_state = QUICK_SAVE_SLOT+1; |
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281 break; |
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282 case UI_NEXT_SPEED: |
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283 current_speed++; |
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284 if (current_speed >= num_speeds) { |
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285 current_speed = 0; |
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286 } |
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287 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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288 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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289 break; |
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290 case UI_PREV_SPEED: |
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291 current_speed--; |
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292 if (current_speed < 0) { |
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293 current_speed = num_speeds - 1; |
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294 } |
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295 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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296 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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297 break; |
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298 case UI_SET_SPEED: |
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299 if (binding->subtype_b < num_speeds) { |
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300 current_speed = binding->subtype_b; |
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301 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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302 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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303 } else { |
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304 printf("Setting speed to %d\n", speeds[current_speed]); |
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305 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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306 } |
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307 break; |
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308 case UI_RELEASE_MOUSE: |
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309 if (mouse_captured) { |
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310 mouse_captured = 0; |
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311 render_relative_mouse(0); |
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312 } |
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313 break; |
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314 case UI_TOGGLE_KEYBOARD_CAPTURE: |
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315 if (current_system && current_system->has_keyboard) { |
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316 keyboard_captured = !keyboard_captured; |
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317 } |
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318 break; |
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319 case UI_TOGGLE_FULLSCREEN: |
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320 render_toggle_fullscreen(); |
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321 break; |
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322 case UI_SOFT_RESET: |
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323 current_system->soft_reset(current_system); |
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324 break; |
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325 case UI_RELOAD: |
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326 reload_media(); |
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327 break; |
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328 case UI_SMS_PAUSE: |
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329 if (current_system && current_system->gamepad_down) { |
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330 current_system->gamepad_down(current_system, GAMEPAD_MAIN_UNIT, MAIN_UNIT_PAUSE); |
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331 } |
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332 break; |
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333 case UI_SCREENSHOT: { |
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334 char *screenshot_base = tern_find_path(config, "ui\0screenshot_path\0", TVAL_PTR).ptrval; |
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335 if (!screenshot_base) { |
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336 screenshot_base = "$HOME"; |
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337 } |
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338 tern_node *vars = tern_insert_ptr(NULL, "HOME", get_home_dir()); |
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339 vars = tern_insert_ptr(vars, "EXEDIR", get_exe_dir()); |
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340 screenshot_base = replace_vars(screenshot_base, vars, 1); |
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341 tern_free(vars); |
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342 time_t now = time(NULL); |
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343 struct tm local_store; |
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344 char fname_part[256]; |
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345 char *template = tern_find_path(config, "ui\0screenshot_template\0", TVAL_PTR).ptrval; |
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346 if (!template) { |
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347 template = "blastem_%c.ppm"; |
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348 } |
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349 strftime(fname_part, sizeof(fname_part), template, localtime_r(&now, &local_store)); |
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350 char const *parts[] = {screenshot_base, PATH_SEP, fname_part}; |
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351 char *path = alloc_concat_m(3, parts); |
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352 free(screenshot_base); |
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353 render_save_screenshot(path); |
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354 break; |
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355 } |
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356 case UI_EXIT: |
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357 #ifndef DISABLE_NUKLEAR |
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358 if (is_nuklear_active()) { |
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359 show_pause_menu(); |
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360 } else { |
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361 #endif |
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362 current_system->request_exit(current_system); |
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363 if (current_system->type == SYSTEM_GENESIS) { |
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364 genesis_context *gen = (genesis_context *)current_system; |
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365 if (gen->extra) { |
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366 //TODO: More robust mechanism for detecting menu |
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367 menu_context *menu = gen->extra; |
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368 menu->external_game_load = 1; |
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369 } |
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370 } |
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371 #ifndef DISABLE_NUKLEAR |
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372 } |
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373 #endif |
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374 break; |
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375 } |
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376 break; |
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|
377 } |
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|
378 } |
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|
379 |
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|
380 void handle_keyup(int keycode, uint8_t scancode) |
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381 { |
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382 int bucket = keycode >> 15 & 0xFFFF; |
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383 int idx = keycode & 0x7FFF; |
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384 keybinding * binding = bindings[bucket] ? bindings[bucket] + idx : NULL; |
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diff
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385 if (binding && (!keyboard_captured || (binding->bind_type == BIND_UI && binding->subtype_a == UI_TOGGLE_KEYBOARD_CAPTURE))) { |
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parents:
diff
changeset
|
386 handle_binding_up(binding); |
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|
387 } else if (keyboard_captured && current_system && current_system->keyboard_up) { |
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388 current_system->keyboard_up(current_system, scancode); |
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389 } |
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|
390 } |
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|
391 |
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|
392 void handle_joyup(int joystick, int button) |
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393 { |
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394 if (joystick >= MAX_JOYSTICKS || button >= joysticks[joystick].num_buttons) { |
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parents:
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|
395 return; |
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|
396 } |
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397 keybinding * binding = joysticks[joystick].buttons + button; |
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|
398 handle_binding_up(binding); |
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|
399 } |
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400 |
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401 void handle_joy_dpad(int joystick, int dpadnum, uint8_t value) |
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402 { |
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403 if (joystick >= MAX_JOYSTICKS || dpadnum >= joysticks[joystick].num_dpads) { |
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parents:
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|
404 return; |
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|
405 } |
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406 joydpad * dpad = joysticks[joystick].dpads + dpadnum; |
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407 uint8_t newdown = (value ^ dpad->state) & value; |
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408 uint8_t newup = ((~value) ^ (~dpad->state)) & (~value); |
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409 dpad->state = value; |
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410 for (int i = 0; i < 4; i++) { |
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411 if (newdown & dpadbits[i]) { |
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412 handle_binding_down(dpad->bindings + i); |
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413 } else if(newup & dpadbits[i]) { |
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414 handle_binding_up(dpad->bindings + i); |
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415 } |
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|
416 } |
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|
417 } |
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418 |
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419 #define JOY_AXIS_THRESHOLD 2000 |
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420 |
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421 void handle_joy_axis(int joystick, int axis, int16_t value) |
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422 { |
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423 if (joystick >= MAX_JOYSTICKS || axis >= joysticks[joystick].num_axes) { |
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424 return; |
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|
425 } |
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426 joyaxis *jaxis = joysticks[joystick].axes + axis; |
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427 int old_active = abs(jaxis->value) > JOY_AXIS_THRESHOLD; |
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428 int new_active = abs(value) > JOY_AXIS_THRESHOLD; |
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429 int old_pos = jaxis->value > 0; |
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430 int new_pos = value > 0; |
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431 jaxis->value = value; |
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432 if (old_active && (!new_active || old_pos != new_pos)) { |
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433 //previously activated direction is no longer active |
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434 handle_binding_up(old_pos ? &jaxis->positive : &jaxis->negative); |
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parents:
diff
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435 } |
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diff
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|
436 if (new_active && (!old_active || old_pos != new_pos)) { |
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diff
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|
437 //previously unactivated direction is now active |
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438 handle_binding_down(new_pos ? &jaxis->positive : &jaxis->negative); |
430dd12e4010
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parents:
diff
changeset
|
439 } |
430dd12e4010
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parents:
diff
changeset
|
440 } |
430dd12e4010
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parents:
diff
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|
441 |
430dd12e4010
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442 void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay) |
430dd12e4010
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diff
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|
443 { |
430dd12e4010
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diff
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|
444 if (mouse >= MAX_MICE || !current_system) { |
430dd12e4010
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parents:
diff
changeset
|
445 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
446 } |
430dd12e4010
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parents:
diff
changeset
|
447 if (mice[mouse].motion.bind_type == BIND_MOUSE && mice[mouse].motion.subtype_b == PSEUDO_BUTTON_MOTION) { |
430dd12e4010
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parents:
diff
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448 uint8_t target_mouse = mice[mouse].motion.subtype_a; |
430dd12e4010
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parents:
diff
changeset
|
449 switch(mouse_mode) |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
450 { |
430dd12e4010
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diff
changeset
|
451 case MOUSE_NONE: |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
452 break; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
453 case MOUSE_ABSOLUTE: { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
454 if (current_system->mouse_motion_absolute) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
455 float scale_x = (render_emulated_width() * 2.0f) / ((float)render_width()); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
456 float scale_y = (render_emulated_height() * 2.0f) / ((float)render_height()); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
457 int32_t adj_x = x * scale_x + 2 * render_overscan_left() - 2 * BORDER_LEFT; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
458 int32_t adj_y = y * scale_y + 2 * render_overscan_top() - 4; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
459 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
460 current_system->mouse_motion_absolute(current_system, target_mouse, adj_x, adj_y); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
461 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
462 break; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
463 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
464 case MOUSE_RELATIVE: { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
465 if (current_system->mouse_motion_relative) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
466 current_system->mouse_motion_relative(current_system, target_mouse, deltax, deltay); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
467 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
468 break; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
469 } |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
470 case MOUSE_CAPTURE: { |
430dd12e4010
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parents:
diff
changeset
|
471 if (mouse_captured && current_system->mouse_motion_relative) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
472 current_system->mouse_motion_relative(current_system, target_mouse, deltax, deltay); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
473 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
474 break; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
475 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
476 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
477 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
478 handle_binding_up(&mice[mouse].motion); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
479 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
480 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
481 |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
482 void handle_mouseup(int mouse, int button) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
483 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
484 if (mouse >= MAX_MICE || button > MAX_MOUSE_BUTTONS || button <= 0) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
485 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
486 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
487 keybinding * binding = mice[mouse].buttons + button - 1; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
488 handle_binding_up(binding); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
489 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
490 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
491 void bindings_release_capture(void) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
492 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
493 if (mouse_mode == MOUSE_RELATIVE || (mouse_mode == MOUSE_CAPTURE && mouse_captured)) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
494 render_relative_mouse(0); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
495 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
496 keyboard_captured = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
497 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
498 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
499 void bindings_reacquire_capture(void) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
500 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
501 if (mouse_mode == MOUSE_RELATIVE || (mouse_mode == MOUSE_CAPTURE && mouse_captured)) { |
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502 render_relative_mouse(1); |
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|
503 } |
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|
504 } |
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|
505 |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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506 int parse_binding_target(int device_num, char * target, tern_node * padbuttons, tern_node *mousebuttons, uint8_t * subtype_a, uint8_t * subtype_b) |
1583
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507 { |
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508 const int gpadslen = strlen("gamepads."); |
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509 const int mouselen = strlen("mouse."); |
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510 if (!strncmp(target, "gamepads.", gpadslen)) { |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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511 int padnum = target[gpadslen] == 'n' ? device_num + 1 : target[gpadslen] - '0'; |
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
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512 if (padnum >= 1 && padnum <= 8) { |
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513 int button = tern_find_int(padbuttons, target + gpadslen + 1, 0); |
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514 if (button) { |
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515 *subtype_a = padnum; |
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516 *subtype_b = button; |
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517 return BIND_GAMEPAD; |
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518 } else { |
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519 if (target[gpadslen+1]) { |
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520 warning("Gamepad mapping string '%s' refers to an invalid button '%s'\n", target, target + gpadslen + 1); |
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521 } else { |
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522 warning("Gamepad mapping string '%s' has no button component\n", target); |
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523 } |
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|
524 } |
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525 } else { |
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526 warning("Gamepad mapping string '%s' refers to an invalid gamepad number %c\n", target, target[gpadslen]); |
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527 } |
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528 } else if(!strncmp(target, "mouse.", mouselen)) { |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
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529 int mousenum = target[mouselen] == 'n' ? device_num + 1 : target[mouselen] - '0'; |
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
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530 if (mousenum >= 1 && mousenum <= 8) { |
1583
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531 int button = tern_find_int(mousebuttons, target + mouselen + 1, 0); |
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532 if (button) { |
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533 *subtype_a = mousenum; |
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534 *subtype_b = button; |
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535 return BIND_MOUSE; |
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|
536 } else { |
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537 if (target[mouselen+1]) { |
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538 warning("Mouse mapping string '%s' refers to an invalid button '%s'\n", target, target + mouselen + 1); |
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539 } else { |
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Michael Pavone <pavone@retrodev.com>
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540 warning("Mouse mapping string '%s' has no button component\n", target); |
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|
541 } |
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|
542 } |
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543 } else { |
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544 warning("Gamepad mapping string '%s' refers to an invalid mouse number %c\n", target, target[mouselen]); |
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545 } |
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546 } else if(!strncmp(target, "ui.", strlen("ui."))) { |
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547 if (!strcmp(target + 3, "vdp_debug_mode")) { |
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548 *subtype_a = UI_DEBUG_MODE_INC; |
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Michael Pavone <pavone@retrodev.com>
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549 } else if(!strcmp(target + 3, "vdp_debug_pal")) { |
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550 *subtype_a = UI_DEBUG_PAL_INC; |
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parents:
diff
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551 } else if(!strcmp(target + 3, "enter_debugger")) { |
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diff
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|
552 *subtype_a = UI_ENTER_DEBUGGER; |
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553 } else if(!strcmp(target + 3, "save_state")) { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
554 *subtype_a = UI_SAVE_STATE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
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|
555 } else if(!strncmp(target + 3, "set_speed.", strlen("set_speed."))) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
556 *subtype_a = UI_SET_SPEED; |
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Michael Pavone <pavone@retrodev.com>
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|
557 *subtype_b = atoi(target + 3 + strlen("set_speed.")); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
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558 } else if(!strcmp(target + 3, "next_speed")) { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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559 *subtype_a = UI_NEXT_SPEED; |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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560 } else if(!strcmp(target + 3, "prev_speed")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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changeset
|
561 *subtype_a = UI_PREV_SPEED; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
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562 } else if(!strcmp(target + 3, "release_mouse")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
563 *subtype_a = UI_RELEASE_MOUSE; |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
564 } else if(!strcmp(target + 3, "toggle_keyboard_captured")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
565 *subtype_a = UI_TOGGLE_KEYBOARD_CAPTURE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
566 } else if (!strcmp(target + 3, "toggle_fullscreen")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
567 *subtype_a = UI_TOGGLE_FULLSCREEN; |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
568 } else if (!strcmp(target + 3, "soft_reset")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
569 *subtype_a = UI_SOFT_RESET; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
570 } else if (!strcmp(target + 3, "reload")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
571 *subtype_a = UI_RELOAD; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
572 } else if (!strcmp(target + 3, "sms_pause")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
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|
573 *subtype_a = UI_SMS_PAUSE; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
574 } else if (!strcmp(target + 3, "screenshot")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
575 *subtype_a = UI_SCREENSHOT; |
430dd12e4010
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parents:
diff
changeset
|
576 } else if(!strcmp(target + 3, "exit")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
577 *subtype_a = UI_EXIT; |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
578 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
579 warning("Unreconized UI binding type %s\n", target); |
430dd12e4010
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parents:
diff
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|
580 return 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
581 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
582 return BIND_UI; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
583 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
584 warning("Unrecognized binding type %s\n", target); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
585 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
586 return 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
587 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
588 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
589 void process_keys(tern_node * cur, tern_node * special, tern_node * padbuttons, tern_node *mousebuttons, char * prefix) |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
590 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
591 char * curstr = NULL; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
592 int len; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
593 if (!cur) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
594 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
595 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
596 char onec[2]; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
597 if (prefix) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
598 len = strlen(prefix); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
599 curstr = malloc(len + 2); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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changeset
|
600 memcpy(curstr, prefix, len); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
601 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
602 curstr = onec; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
603 len = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
604 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
605 curstr[len] = cur->el; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
606 curstr[len+1] = 0; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
607 if (cur->el) { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
608 process_keys(cur->straight.next, special, padbuttons, mousebuttons, curstr); |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
609 } else { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
610 int keycode = tern_find_int(special, curstr, 0); |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
611 if (!keycode) { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
612 keycode = curstr[0]; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
613 if (curstr[1] != 0) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
614 warning("%s is not recognized as a key identifier, truncating to %c\n", curstr, curstr[0]); |
430dd12e4010
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parents:
diff
changeset
|
615 } |
430dd12e4010
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parents:
diff
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|
616 } |
430dd12e4010
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|
617 char * target = cur->straight.value.ptrval; |
430dd12e4010
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|
618 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
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|
619 int bindtype = parse_binding_target(0, target, padbuttons, mousebuttons, &subtype_a, &subtype_b); |
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620 bind_key(keycode, bindtype, subtype_a, subtype_b); |
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621 } |
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622 process_keys(cur->left, special, padbuttons, mousebuttons, prefix); |
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623 process_keys(cur->right, special, padbuttons, mousebuttons, prefix); |
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624 if (curstr && len) { |
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625 free(curstr); |
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|
626 } |
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|
627 } |
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|
628 |
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629 void process_speeds(tern_node * cur, char * prefix) |
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630 { |
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631 char * curstr = NULL; |
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632 int len; |
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633 if (!cur) { |
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634 return; |
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635 } |
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636 char onec[2]; |
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|
637 if (prefix) { |
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638 len = strlen(prefix); |
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639 curstr = malloc(len + 2); |
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640 memcpy(curstr, prefix, len); |
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641 } else { |
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642 curstr = onec; |
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643 len = 0; |
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644 } |
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645 curstr[len] = cur->el; |
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646 curstr[len+1] = 0; |
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647 if (cur->el) { |
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648 process_speeds(cur->straight.next, curstr); |
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649 } else { |
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650 char *end; |
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651 long speed_index = strtol(curstr, &end, 10); |
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652 if (speed_index < 0 || end == curstr || *end) { |
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653 warning("%s is not a valid speed index", curstr); |
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654 } else { |
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655 if (speed_index >= num_speeds) { |
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656 speeds = realloc(speeds, sizeof(uint32_t) * (speed_index+1)); |
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657 for(; num_speeds < speed_index + 1; num_speeds++) { |
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658 speeds[num_speeds] = 0; |
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659 } |
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660 } |
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661 speeds[speed_index] = atoi(cur->straight.value.ptrval); |
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662 if (speeds[speed_index] < 1) { |
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663 warning("%s is not a valid speed percentage, setting speed %d to 100", cur->straight.value.ptrval, speed_index); |
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664 speeds[speed_index] = 100; |
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665 } |
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666 } |
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667 } |
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668 process_speeds(cur->left, prefix); |
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669 process_speeds(cur->right, prefix); |
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670 if (curstr && len) { |
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671 free(curstr); |
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672 } |
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673 } |
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674 |
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675 typedef struct { |
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676 tern_node *padbuttons; |
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677 tern_node *mousebuttons; |
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678 int mouseidx; |
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679 } pmb_state; |
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680 |
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681 void process_mouse_button(char *buttonstr, tern_val value, uint8_t valtype, void *data) |
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682 { |
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683 pmb_state *state = data; |
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684 int buttonnum = atoi(buttonstr); |
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685 if (buttonnum < 1 || buttonnum > MAX_MOUSE_BUTTONS) { |
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686 warning("Mouse button %s is out of the supported range of 1-8\n", buttonstr); |
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687 return; |
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688 } |
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689 if (valtype != TVAL_PTR) { |
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690 warning("Mouse button %s is not a scalar value!\n", buttonstr); |
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691 return; |
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|
692 } |
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|
693 buttonnum--; |
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694 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
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|
695 int bindtype = parse_binding_target(state->mouseidx, value.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
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696 mice[state->mouseidx].buttons[buttonnum].bind_type = bindtype; |
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697 mice[state->mouseidx].buttons[buttonnum].subtype_a = subtype_a; |
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698 mice[state->mouseidx].buttons[buttonnum].subtype_b = subtype_b; |
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|
699 } |
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|
700 |
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701 void process_mouse(char *mousenum, tern_val value, uint8_t valtype, void *data) |
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|
702 { |
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703 tern_node **buttonmaps = data; |
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704 if (valtype != TVAL_NODE) { |
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705 warning("Binding for mouse %s is a scalar!\n", mousenum); |
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706 return; |
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|
707 } |
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|
708 tern_node *mousedef = value.ptrval; |
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709 tern_node *padbuttons = buttonmaps[0]; |
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|
710 tern_node *mousebuttons = buttonmaps[1]; |
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|
711 |
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712 int mouseidx = atoi(mousenum); |
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713 if (mouseidx < 0 || mouseidx >= MAX_MICE) { |
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|
714 warning("Mouse numbers must be between 0 and %d, but %d is not\n", MAX_MICE, mouseidx); |
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|
715 return; |
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|
716 } |
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|
717 char *motion = tern_find_ptr(mousedef, "motion"); |
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|
718 if (motion) { |
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|
719 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
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|
720 int bindtype = parse_binding_target(mouseidx, motion, padbuttons, mousebuttons, &subtype_a, &subtype_b); |
1583
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721 mice[mouseidx].motion.bind_type = bindtype; |
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722 mice[mouseidx].motion.subtype_a = subtype_a; |
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723 mice[mouseidx].motion.subtype_b = subtype_b; |
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|
724 } |
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725 tern_node *buttons = tern_find_path(mousedef, "buttons\0\0", TVAL_NODE).ptrval; |
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|
726 if (buttons) { |
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|
727 pmb_state state = {padbuttons, mousebuttons, mouseidx}; |
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728 tern_foreach(buttons, process_mouse_button, &state); |
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|
729 } |
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|
730 } |
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|
731 |
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|
732 typedef struct { |
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|
733 int padnum; |
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|
734 tern_node *padbuttons; |
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|
735 tern_node *mousebuttons; |
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|
736 } pad_button_state; |
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|
737 |
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|
738 |
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|
739 static long map_warning_pad = -1; |
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740 void process_pad_button(char *key, tern_val val, uint8_t valtype, void *data) |
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|
741 { |
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742 pad_button_state *state = data; |
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|
743 int hostpadnum = state->padnum; |
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changeset
|
744 if (valtype != TVAL_PTR) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
745 warning("Pad button %s has a non-scalar value\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
746 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
747 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
748 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
749 int bindtype = parse_binding_target(hostpadnum, val.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
750 char *end; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
751 long hostbutton = strtol(key, &end, 10); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
752 if (*end) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
753 //key is not a valid base 10 integer |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
754 hostbutton = render_translate_input_name(hostpadnum, key, 0); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
755 if (hostbutton < 0) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
756 if (hostbutton == RENDER_INVALID_NAME) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
757 warning("%s is not a valid gamepad input name\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
758 } else if (hostbutton == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
759 warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
760 map_warning_pad = hostpadnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
761 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
762 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
763 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
764 if (hostbutton & RENDER_DPAD_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
765 bind_dpad(hostpadnum, render_dpad_part(hostbutton), render_direction_part(hostbutton), bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
766 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
767 } else if (hostbutton & RENDER_AXIS_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
768 bind_axis(hostpadnum, render_axis_part(hostbutton), 1, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
769 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
770 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
771 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
772 bind_button(hostpadnum, hostbutton, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
773 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
774 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
775 void process_pad_axis(char *key, tern_val val, uint8_t valtype, void *data) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
776 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
777 key = strdup(key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
778 pad_button_state *state = data; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
779 int hostpadnum = state->padnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
780 if (valtype != TVAL_PTR) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
781 warning("Mapping for axis %s has a non-scalar value", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
782 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
783 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
784 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
785 int bindtype = parse_binding_target(hostpadnum, val.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
786 char *modifier = strchr(key, '.'); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
787 int positive = 1; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
788 if (modifier) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
789 *modifier = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
790 modifier++; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
791 if (!strcmp("negative", modifier)) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
792 positive = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
793 } else if(strcmp("positive", modifier)) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
794 warning("Invalid axis modifier %s for axis %s on pad %d\n", modifier, key, hostpadnum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
795 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
796 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
797 char *end; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
798 long axis = strtol(key, &end, 10); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
799 if (*end) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
800 //key is not a valid base 10 integer |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
801 axis = render_translate_input_name(hostpadnum, key, 1); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
802 if (axis < 0) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
803 if (axis == RENDER_INVALID_NAME) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
804 warning("%s is not a valid gamepad input name\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
805 } else if (axis == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
806 warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
807 map_warning_pad = hostpadnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
808 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
809 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
810 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
811 if (axis & RENDER_DPAD_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
812 bind_dpad(hostpadnum, render_dpad_part(axis), render_direction_part(axis), bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
813 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
814 } else if (axis & RENDER_AXIS_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
815 axis = render_axis_part(axis); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
816 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
817 bind_button(hostpadnum, axis, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
818 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
819 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
820 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
821 bind_axis(hostpadnum, axis, positive, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
822 done: |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
823 free(key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
824 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
825 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
826 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
827 static tern_node *get_pad_buttons() |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
828 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
829 static tern_node *padbuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
830 if (!padbuttons) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
831 padbuttons = tern_insert_int(NULL, ".up", DPAD_UP); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
832 padbuttons = tern_insert_int(padbuttons, ".down", DPAD_DOWN); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
833 padbuttons = tern_insert_int(padbuttons, ".left", DPAD_LEFT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
834 padbuttons = tern_insert_int(padbuttons, ".right", DPAD_RIGHT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
835 padbuttons = tern_insert_int(padbuttons, ".a", BUTTON_A); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
836 padbuttons = tern_insert_int(padbuttons, ".b", BUTTON_B); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
837 padbuttons = tern_insert_int(padbuttons, ".c", BUTTON_C); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
838 padbuttons = tern_insert_int(padbuttons, ".x", BUTTON_X); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
839 padbuttons = tern_insert_int(padbuttons, ".y", BUTTON_Y); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
840 padbuttons = tern_insert_int(padbuttons, ".z", BUTTON_Z); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
841 padbuttons = tern_insert_int(padbuttons, ".start", BUTTON_START); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
842 padbuttons = tern_insert_int(padbuttons, ".mode", BUTTON_MODE); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
843 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
844 return padbuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
845 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
846 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
847 static tern_node *get_mouse_buttons() |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
848 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
849 static tern_node *mousebuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
850 if (!mousebuttons) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
851 mousebuttons = tern_insert_int(NULL, ".left", MOUSE_LEFT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
852 mousebuttons = tern_insert_int(mousebuttons, ".middle", MOUSE_MIDDLE); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
853 mousebuttons = tern_insert_int(mousebuttons, ".right", MOUSE_RIGHT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
854 mousebuttons = tern_insert_int(mousebuttons, ".start", MOUSE_START); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
855 mousebuttons = tern_insert_int(mousebuttons, ".motion", PSEUDO_BUTTON_MOTION); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
856 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
857 return mousebuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
858 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
859 |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
860 tern_node *get_binding_node_for_pad(int padnum) |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
861 { |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
862 if (padnum > MAX_JOYSTICKS) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
863 return NULL; |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
864 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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865 tern_node * pads = tern_find_path(config, "bindings\0pads\0", TVAL_NODE).ptrval; |
1623
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866 if (!pads) { |
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867 return NULL; |
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868 } |
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869 char numstr[11]; |
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870 sprintf(numstr, "%d", padnum); |
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871 tern_node * pad = tern_find_node(pads, numstr); |
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872 if (!pad) { |
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873 char *type_id = render_joystick_type_id(padnum); |
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874 pad = tern_find_node(pads, type_id); |
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875 free(type_id); |
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876 } |
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877 if (!pad) { |
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878 controller_info info = get_controller_info(padnum); |
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879 char *key = make_controller_type_key(&info); |
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880 pad = tern_find_node(pads, key); |
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881 free(key); |
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882 } |
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883 if (!pad) { |
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884 pad = tern_find_node(pads, "default"); |
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885 } |
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886 return pad; |
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887 } |
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888 |
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889 void handle_joy_added(int joystick) |
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890 { |
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891 tern_node *pad = get_binding_node_for_pad(joystick); |
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892 if (!pad) { |
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893 return; |
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894 } |
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895 tern_node * dpad_node = tern_find_node(pad, "dpads"); |
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896 if (dpad_node) { |
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897 for (int dpad = 0; dpad < 10; dpad++) |
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898 { |
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899 char numstr[2] = {dpad + '0', 0}; |
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900 tern_node * pad_dpad = tern_find_node(dpad_node, numstr); |
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901 char * dirs[] = {"up", "down", "left", "right"}; |
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902 //TODO: Support controllers that have d-pads implemented as analog axes or buttons |
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903 int dirnums[] = {RENDER_DPAD_UP, RENDER_DPAD_DOWN, RENDER_DPAD_LEFT, RENDER_DPAD_RIGHT}; |
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|
904 for (int dir = 0; dir < sizeof(dirs)/sizeof(dirs[0]); dir++) { |
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|
905 char * target = tern_find_ptr(pad_dpad, dirs[dir]); |
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906 if (target) { |
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907 uint8_t subtype_a = 0, subtype_b = 0; |
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908 int bindtype = parse_binding_target(joystick, target, get_pad_buttons(), get_mouse_buttons(), &subtype_a, &subtype_b); |
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909 bind_dpad(joystick, dpad, dirnums[dir], bindtype, subtype_a, subtype_b); |
1583
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|
910 } |
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|
911 } |
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|
912 } |
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diff
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|
913 } |
1623
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|
914 tern_node *button_node = tern_find_node(pad, "buttons"); |
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915 if (button_node) { |
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|
916 pad_button_state state = { |
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|
917 .padnum = joystick, |
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|
918 .padbuttons = get_pad_buttons(), |
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|
919 .mousebuttons = get_mouse_buttons() |
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|
920 }; |
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|
921 tern_foreach(button_node, process_pad_button, &state); |
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|
922 } |
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|
923 tern_node *axes_node = tern_find_node(pad, "axes"); |
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Pull current controller config in binding UI from whatever the actual binding code would end up using
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|
924 if (axes_node) { |
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|
925 pad_button_state state = { |
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|
926 .padnum = joystick, |
18a946ec74c8
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diff
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|
927 .padbuttons = get_pad_buttons(), |
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|
928 .mousebuttons = get_mouse_buttons() |
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|
929 }; |
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Pull current controller config in binding UI from whatever the actual binding code would end up using
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diff
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|
930 tern_foreach(axes_node, process_pad_axis, &state); |
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Pull current controller config in binding UI from whatever the actual binding code would end up using
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diff
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|
931 } |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
932 } |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
933 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
934 //only handles keyboards and mice as gamepads are handled on hotplug events |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
935 void set_bindings(void) |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
936 { |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
937 tern_node * special = tern_insert_int(NULL, "up", RENDERKEY_UP); |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
938 special = tern_insert_int(special, "down", RENDERKEY_DOWN); |
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Refactor to split device bindings from IO emulation code
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diff
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|
939 special = tern_insert_int(special, "left", RENDERKEY_LEFT); |
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Refactor to split device bindings from IO emulation code
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parents:
diff
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|
940 special = tern_insert_int(special, "right", RENDERKEY_RIGHT); |
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Refactor to split device bindings from IO emulation code
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parents:
diff
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|
941 special = tern_insert_int(special, "enter", '\r'); |
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Refactor to split device bindings from IO emulation code
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diff
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|
942 special = tern_insert_int(special, "space", ' '); |
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Refactor to split device bindings from IO emulation code
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diff
changeset
|
943 special = tern_insert_int(special, "tab", '\t'); |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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diff
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|
944 special = tern_insert_int(special, "backspace", '\b'); |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
945 special = tern_insert_int(special, "esc", RENDERKEY_ESC); |
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Refactor to split device bindings from IO emulation code
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|
946 special = tern_insert_int(special, "delete", RENDERKEY_DEL); |
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Refactor to split device bindings from IO emulation code
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parents:
diff
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|
947 special = tern_insert_int(special, "lshift", RENDERKEY_LSHIFT); |
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parents:
diff
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|
948 special = tern_insert_int(special, "rshift", RENDERKEY_RSHIFT); |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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|
949 special = tern_insert_int(special, "lctrl", RENDERKEY_LCTRL); |
430dd12e4010
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|
950 special = tern_insert_int(special, "rctrl", RENDERKEY_RCTRL); |
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diff
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|
951 special = tern_insert_int(special, "lalt", RENDERKEY_LALT); |
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diff
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|
952 special = tern_insert_int(special, "ralt", RENDERKEY_RALT); |
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diff
changeset
|
953 special = tern_insert_int(special, "home", RENDERKEY_HOME); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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diff
changeset
|
954 special = tern_insert_int(special, "end", RENDERKEY_END); |
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Refactor to split device bindings from IO emulation code
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|
955 special = tern_insert_int(special, "pageup", RENDERKEY_PAGEUP); |
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|
956 special = tern_insert_int(special, "pagedown", RENDERKEY_PAGEDOWN); |
430dd12e4010
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|
957 special = tern_insert_int(special, "f1", RENDERKEY_F1); |
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|
958 special = tern_insert_int(special, "f2", RENDERKEY_F2); |
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|
959 special = tern_insert_int(special, "f3", RENDERKEY_F3); |
430dd12e4010
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diff
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|
960 special = tern_insert_int(special, "f4", RENDERKEY_F4); |
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diff
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|
961 special = tern_insert_int(special, "f5", RENDERKEY_F5); |
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diff
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|
962 special = tern_insert_int(special, "f6", RENDERKEY_F6); |
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|
963 special = tern_insert_int(special, "f7", RENDERKEY_F7); |
430dd12e4010
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|
964 special = tern_insert_int(special, "f8", RENDERKEY_F8); |
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|
965 special = tern_insert_int(special, "f9", RENDERKEY_F9); |
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|
966 special = tern_insert_int(special, "f10", RENDERKEY_F10); |
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|
967 special = tern_insert_int(special, "f11", RENDERKEY_F11); |
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|
968 special = tern_insert_int(special, "f12", RENDERKEY_F12); |
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|
969 special = tern_insert_int(special, "select", RENDERKEY_SELECT); |
430dd12e4010
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|
970 special = tern_insert_int(special, "play", RENDERKEY_PLAY); |
430dd12e4010
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|
971 special = tern_insert_int(special, "search", RENDERKEY_SEARCH); |
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972 special = tern_insert_int(special, "back", RENDERKEY_BACK); |
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973 special = tern_insert_int(special, "np0", RENDERKEY_NP0); |
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974 special = tern_insert_int(special, "np1", RENDERKEY_NP1); |
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975 special = tern_insert_int(special, "np2", RENDERKEY_NP2); |
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976 special = tern_insert_int(special, "np3", RENDERKEY_NP3); |
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977 special = tern_insert_int(special, "np4", RENDERKEY_NP4); |
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978 special = tern_insert_int(special, "np5", RENDERKEY_NP5); |
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979 special = tern_insert_int(special, "np6", RENDERKEY_NP6); |
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980 special = tern_insert_int(special, "np7", RENDERKEY_NP7); |
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981 special = tern_insert_int(special, "np8", RENDERKEY_NP8); |
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982 special = tern_insert_int(special, "np9", RENDERKEY_NP9); |
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983 special = tern_insert_int(special, "np/", RENDERKEY_NP_DIV); |
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984 special = tern_insert_int(special, "np*", RENDERKEY_NP_MUL); |
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985 special = tern_insert_int(special, "np-", RENDERKEY_NP_MIN); |
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986 special = tern_insert_int(special, "np+", RENDERKEY_NP_PLUS); |
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987 special = tern_insert_int(special, "npenter", RENDERKEY_NP_ENTER); |
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988 special = tern_insert_int(special, "np.", RENDERKEY_NP_STOP); |
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989 |
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990 tern_node *padbuttons = get_pad_buttons(); |
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991 |
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992 tern_node *mousebuttons = get_mouse_buttons(); |
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993 |
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994 tern_node * keys = tern_find_path(config, "bindings\0keys\0", TVAL_NODE).ptrval; |
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995 process_keys(keys, special, padbuttons, mousebuttons, NULL); |
1587
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996 tern_free(special); |
1583
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997 |
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998 memset(mice, 0, sizeof(mice)); |
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999 tern_node * mice = tern_find_path(config, "bindings\0mice\0", TVAL_NODE).ptrval; |
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1000 if (mice) { |
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1001 tern_node *buttonmaps[2] = {padbuttons, mousebuttons}; |
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1002 tern_foreach(mice, process_mouse, buttonmaps); |
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1003 } |
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1004 tern_node * speed_nodes = tern_find_path(config, "clocks\0speeds\0", TVAL_NODE).ptrval; |
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1005 speeds = malloc(sizeof(uint32_t)); |
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1006 speeds[0] = 100; |
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1007 process_speeds(speed_nodes, NULL); |
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1008 for (int i = 0; i < num_speeds; i++) |
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1009 { |
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1010 if (!speeds[i]) { |
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1011 warning("Speed index %d was not set to a valid percentage!", i); |
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1012 speeds[i] = 100; |
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1013 } |
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1014 } |
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1015 } |
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1016 |
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1017 void bindings_set_mouse_mode(uint8_t mode) |
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1018 { |
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1019 mouse_mode = mode; |
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1020 if (mode == MOUSE_RELATIVE) { |
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1021 render_relative_mouse(1); |
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1022 } |
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1023 } |