Mercurial > repos > blastem
annotate shaders/default.v.glsl @ 2005:3ce38692a3f2
Set initial pan bits in YM2612 register array and not just the separate lr field of the channel. This fixes an issue in which some channels would be silent in VGM log output
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 11 Oct 2020 22:42:10 -0700 |
parents | f3cca4b3f17a |
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488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
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1 |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
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2 attribute vec2 pos; |
1658
fa9ae059e4d3
Added support for GLES in addition to desktop GL
Mike Pavone <pavone@retrodev.com>
parents:
1184
diff
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3 varying mediump vec2 texcoord; |
fa9ae059e4d3
Added support for GLES in addition to desktop GL
Mike Pavone <pavone@retrodev.com>
parents:
1184
diff
changeset
|
4 uniform mediump float width, height; |
1977
f3cca4b3f17a
Allow use of NPOT textures as a config option. Useful for some mobile GPUs
Michael Pavone <pavone@retrodev.com>
parents:
1658
diff
changeset
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5 uniform mediump vec2 texsize; |
488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
6 |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
7 void main() |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
8 { |
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
9 gl_Position = vec4(pos, 0.0, 1.0); |
1977
f3cca4b3f17a
Allow use of NPOT textures as a config option. Useful for some mobile GPUs
Michael Pavone <pavone@retrodev.com>
parents:
1658
diff
changeset
|
10 texcoord = sign(pos) * vec2(0.5 * width / texsize.x, -0.5 * height / texsize.y) + vec2(0.5 * width / texsize.x, 0.5 * height / texsize.y); |
488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
11 } |