annotate tern.h @ 498:51bf87f76d15

Pull shader file names from config file.
author Mike Pavone <pavone@retrodev.com>
date Mon, 28 Oct 2013 23:59:59 -0700
parents 140af5509ce7
children de6f00204fa2
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1 /*
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2 Copyright 2013 Michael Pavone
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3 This file is part of BlastEm.
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
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5 */
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6 #ifndef TERN_H_
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7 #define TERN_H_
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8
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9 #include <stdint.h>
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10
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11 typedef union {
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12 void *ptrval;
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13 intptr_t intval;
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14 } tern_val;
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15
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16 typedef struct tern_node {
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17 struct tern_node *left;
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18 union {
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19 struct tern_node *next;
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20 tern_val value;
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21 } straight;
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22 struct tern_node *right;
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23 char el;
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24 } tern_node;
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25
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26 tern_node * tern_insert(tern_node * head, char * key, tern_val value);
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27 int tern_find(tern_node * head, char * key, tern_val *ret);
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28 tern_node * tern_find_prefix(tern_node * head, char * key);
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29 intptr_t tern_find_int(tern_node * head, char * key, intptr_t def);
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30 tern_node * tern_insert_int(tern_node * head, char * key, intptr_t value);
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31 void * tern_find_ptr_default(tern_node * head, char * key, void * def);
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32 void * tern_find_ptr(tern_node * head, char * key);
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33 tern_node * tern_insert_ptr(tern_node * head, char * key, void * value);
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34
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35 #endif //TERN_H_