Mercurial > repos > blastem
annotate android/AndroidManifest.xml @ 1797:5ff8f0d28188
Make sure there are no races between main thread and audio thread around mix_buf. Fix lack of proper termination in shader loading code
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 24 Mar 2019 13:31:22 -0700 |
parents | 4f46b4cd5035 |
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1 <?xml version="1.0" encoding="utf-8"?> |
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2 <!-- Replace org.libsdl.app with the identifier of your game below, e.g. |
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3 com.gamemaker.game |
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4 --> |
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5 <manifest xmlns:android="http://schemas.android.com/apk/res/android" |
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6 package="com.retrodev.blastem" |
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7 android:versionCode="1" |
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8 android:versionName="1.0" |
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9 android:installLocation="auto"> |
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10 |
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11 <!-- Create a Java class extending SDLActivity and place it in a |
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12 directory under src matching the package, e.g. |
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13 src/com/gamemaker/game/MyGame.java |
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14 |
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15 then replace "SDLActivity" with the name of your class (e.g. "MyGame") |
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16 in the XML below. |
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17 |
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18 An example Java class can be found in README-android.txt |
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19 --> |
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20 <application android:label="@string/app_name" |
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21 android:icon="@drawable/ic_launcher" |
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4f46b4cd5035
Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.
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22 android:banner="@drawable/ic_launcher" |
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23 android:allowBackup="true" |
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24 android:theme="@android:style/Theme.NoTitleBar.Fullscreen" |
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25 android:hardwareAccelerated="true" |
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26 android:isGame="true" |
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27 android:debuggable="true"> |
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28 <activity android:name="BlastEmActivity" |
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29 android:label="@string/app_name" |
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30 android:configChanges="keyboardHidden|orientation" |
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31 > |
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32 <intent-filter> |
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33 <action android:name="android.intent.action.MAIN" /> |
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34 <category android:name="android.intent.category.LAUNCHER" /> |
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35 </intent-filter> |
893
4f46b4cd5035
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Michael Pavone <pavone@retrodev.com>
parents:
856
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36 <intent-filter> |
4f46b4cd5035
Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.
Michael Pavone <pavone@retrodev.com>
parents:
856
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37 <action android:name="android.intent.action.MAIN" /> |
4f46b4cd5035
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856
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38 <category android:name="android.intent.category.LEANBACK_LAUNCHER" /> |
4f46b4cd5035
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Michael Pavone <pavone@retrodev.com>
parents:
856
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39 </intent-filter> |
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40 </activity> |
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41 </application> |
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42 |
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43 <!-- Android 4.1.1 --> |
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44 <uses-sdk android:minSdkVersion="16" android:targetSdkVersion="23" /> |
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45 |
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46 <!-- OpenGL ES 2.0 --> |
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47 <uses-feature android:glEsVersion="0x00020000" /> |
4f46b4cd5035
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Michael Pavone <pavone@retrodev.com>
parents:
856
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48 |
4f46b4cd5035
Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.
Michael Pavone <pavone@retrodev.com>
parents:
856
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49 <uses-feature android:name="android.hardware.gamepad" android:required="false" /> |
4f46b4cd5035
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Michael Pavone <pavone@retrodev.com>
parents:
856
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50 <uses-feature android:name="android.software.leanback" android:required="false" /> |
4f46b4cd5035
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parents:
856
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51 <uses-feature android:name="android.hardware.touchscreen" android:required="false" /> |
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52 |
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53 <!-- Allow writing to external storage --> |
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54 <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> |
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55 </manifest> |