Mercurial > repos > blastem
annotate render_audio.c @ 2654:6068d32b756c
Implement serialization for new 68K core
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 02 Mar 2025 17:34:02 -0800 |
parents | 35f765c2bc87 |
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rev | line source |
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1 #include <limits.h> |
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2 #include <string.h> |
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3 #include <stdlib.h> |
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4 #include <math.h> |
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5 #include "render_audio.h" |
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6 #include "util.h" |
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7 #include "config.h" |
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8 #include "blastem.h" |
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9 #include "wave.h" |
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10 |
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11 static uint8_t output_channels; |
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12 static uint32_t buffer_samples, sample_rate; |
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13 |
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14 static audio_source *audio_sources[8]; |
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15 static audio_source *inactive_audio_sources[8]; |
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16 static uint8_t num_audio_sources; |
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17 static uint8_t num_inactive_audio_sources; |
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18 |
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19 static float overall_gain_mult, *mix_buf; |
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20 static int sample_size; |
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21 |
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22 static FILE *wav_file; |
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23 void render_end_audio(void) |
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24 { |
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25 render_lock_audio(); |
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26 if (wav_file) { |
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27 wave_finalize(wav_file); |
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28 wav_file = NULL; |
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29 } |
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30 render_unlock_audio(); |
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31 } |
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32 |
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33 void render_save_audio(char *path) |
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34 { |
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35 render_end_audio(); |
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36 FILE *f = fopen(path, "wb"); |
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37 if (f) { |
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38 wave_init(f, sample_rate, 16, 2); |
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39 render_lock_audio(); |
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40 wav_file = f; |
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41 render_unlock_audio(); |
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42 printf("Saving audio to %s\n", path); |
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43 } else { |
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44 warning("Failed to open %s for writing\n", path); |
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45 } |
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46 free(path); |
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47 } |
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48 |
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49 typedef void (*conv_func)(float *samples, void *vstream, int sample_count); |
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50 |
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51 static void convert_null(float *samples, void *vstream, int sample_count) |
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52 { |
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53 memset(vstream, 0, sample_count * sample_size); |
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54 } |
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55 |
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56 static void convert_s16(float *samples, void *vstream, int sample_count) |
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57 { |
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58 int16_t *stream = vstream; |
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59 for (int16_t *end = stream + sample_count; stream < end; stream++, samples++) |
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60 { |
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61 float sample = *samples; |
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62 int16_t out_sample; |
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63 if (sample >= 1.0f) { |
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64 out_sample = 0x7FFF; |
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65 } else if (sample <= -1.0f) { |
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66 out_sample = -0x8000; |
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67 } else { |
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68 out_sample = sample * 0x7FFF; |
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69 } |
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70 *stream = out_sample; |
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71 } |
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72 if (wav_file) { |
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73 fwrite(vstream, sizeof(int16_t), sample_count, wav_file); |
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74 } |
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75 } |
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76 |
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77 static int16_t *wave_buffer; |
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78 static int wave_buffer_samples; |
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79 static void clamp_f32(float *samples, void *vstream, int sample_count) |
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80 { |
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81 float *start = samples; |
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82 for (int cur_count = sample_count; cur_count > 0; cur_count--, samples++) |
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83 { |
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84 float sample = *samples; |
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85 if (sample > 1.0f) { |
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86 sample = 1.0f; |
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87 } else if (sample < -1.0f) { |
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88 sample = -1.0f; |
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89 } |
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90 *samples = sample; |
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91 } |
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92 if (wav_file) { |
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93 if (!wave_buffer) { |
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94 wave_buffer = calloc(sample_count, sizeof(int16_t)); |
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95 wave_buffer_samples = sample_count; |
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96 } else if (sample_count < wave_buffer_samples) { |
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97 wave_buffer = realloc(wave_buffer, sizeof(int16_t) * sample_count); |
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98 wave_buffer_samples = sample_count; |
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99 } |
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100 convert_s16(start, wave_buffer, sample_count); |
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101 } |
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102 } |
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103 |
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104 static int32_t mix_f32(audio_source *audio, float *stream, int samples) |
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105 { |
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106 float *end = stream + samples; |
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107 int16_t *src = audio->front; |
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108 uint32_t i = audio->read_start; |
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109 uint32_t i_end = audio->read_end; |
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110 float *cur = stream; |
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111 float gain_mult = audio->gain_mult * overall_gain_mult; |
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112 size_t first_add = output_channels > 1 ? 1 : 0, second_add = output_channels > 1 ? output_channels - 1 : 1; |
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113 if (audio->num_channels == 1) { |
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114 while (cur < end && i != i_end) |
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115 { |
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116 *cur += gain_mult * ((float)src[i]) / 0x7FFF; |
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117 cur += first_add; |
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118 *cur += gain_mult * ((float)src[i++]) / 0x7FFF; |
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119 cur += second_add; |
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120 i &= audio->mask; |
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121 } |
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122 } else { |
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123 while(cur < end && i != i_end) |
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124 { |
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125 *cur += gain_mult * ((float)src[i++]) / 0x7FFF; |
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126 cur += first_add; |
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127 *cur += gain_mult * ((float)src[i++]) / 0x7FFF; |
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128 cur += second_add; |
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129 i &= audio->mask; |
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130 } |
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131 } |
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132 if (!render_is_audio_sync()) { |
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133 audio->read_start = i; |
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134 } |
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135 if (cur != end) { |
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136 debug_message("Underflow of %d samples, read_start: %d, read_end: %d, mask: %X\n", (int)(end-cur)/2, audio->read_start, audio->read_end, audio->mask); |
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137 return (cur-end)/2; |
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138 } else { |
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139 return ((i_end - i) & audio->mask) / audio->num_channels; |
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140 } |
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141 } |
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142 |
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143 static conv_func convert; |
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144 |
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145 |
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146 int mix_and_convert(unsigned char *byte_stream, int len, int *min_remaining_out) |
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147 { |
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148 int samples = len / sample_size; |
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149 float *mix_dest = mix_buf ? mix_buf : (float *)byte_stream; |
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150 memset(mix_dest, 0, samples * sizeof(float)); |
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151 int min_buffered = INT_MAX; |
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152 int min_remaining_buffer = INT_MAX; |
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153 for (uint8_t i = 0; i < num_audio_sources; i++) |
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154 { |
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155 int buffered = mix_f32(audio_sources[i], mix_dest, samples); |
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156 int remaining = (audio_sources[i]->mask + 1) / audio_sources[i]->num_channels - buffered; |
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157 min_buffered = buffered < min_buffered ? buffered : min_buffered; |
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158 min_remaining_buffer = remaining < min_remaining_buffer ? remaining : min_remaining_buffer; |
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159 audio_sources[i]->front_populated = 0; |
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160 render_buffer_consumed(audio_sources[i]); |
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161 } |
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162 convert(mix_dest, byte_stream, samples); |
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163 if (min_remaining_out) { |
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164 *min_remaining_out = min_remaining_buffer; |
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165 } |
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166 return min_buffered; |
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167 } |
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168 |
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169 uint8_t all_sources_ready(void) |
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170 { |
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171 uint8_t num_populated = 0; |
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172 num_populated = 0; |
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173 for (uint8_t i = 0; i < num_audio_sources; i++) |
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174 { |
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175 if (audio_sources[i]->front_populated) { |
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176 num_populated++; |
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177 } |
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178 } |
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179 return num_populated == num_audio_sources; |
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180 } |
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181 |
2093
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182 uint8_t audio_deadlock_hack(void) |
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183 { |
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184 uint32_t min_buffer_pos = 0xFFFFFFFFU; |
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185 for (uint8_t i = 0; i < num_audio_sources; i++) |
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186 { |
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187 if (audio_sources[i]->front_populated) { |
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188 uint32_t buffer_pos = audio_sources[i]->buffer_pos; |
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189 if (audio_sources[i]->num_channels == 1) { |
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190 buffer_pos *= 2; |
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191 } |
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192 if (buffer_pos < min_buffer_pos) { |
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193 min_buffer_pos = buffer_pos; |
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194 } |
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195 } |
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196 } |
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197 uint8_t do_signal = 0; |
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198 for (uint8_t i = 0; i < num_audio_sources; i++) |
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199 { |
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200 if (!audio_sources[i]->front_populated) { |
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201 audio_sources[i]->front_populated = 1; |
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202 int16_t *tmp = audio_sources[i]->front; |
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203 audio_sources[i]->front = audio_sources[i]->back; |
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204 audio_sources[i]->back = tmp; |
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205 if (audio_sources[i]->num_channels == 2) { |
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206 audio_sources[i]->buffer_pos = min_buffer_pos; |
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207 } else { |
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208 audio_sources[i]->buffer_pos = min_buffer_pos / 2; |
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209 } |
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210 do_signal = 1; |
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211 } |
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212 } |
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213 return do_signal; |
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214 } |
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215 |
1865
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216 #define BUFFER_INC_RES 0x40000000UL |
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217 |
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218 void render_audio_adjust_clock(audio_source *src, uint64_t master_clock, uint64_t sample_divider) |
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219 { |
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220 src->buffer_inc = ((BUFFER_INC_RES * sample_divider * (uint64_t)sample_rate) / master_clock); |
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221 } |
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222 |
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223 void render_audio_adjust_speed(float adjust_ratio) |
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224 { |
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225 for (uint8_t i = 0; i < num_audio_sources; i++) |
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226 { |
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227 audio_sources[i]->buffer_inc = ((double)audio_sources[i]->buffer_inc) + ((double)audio_sources[i]->buffer_inc) * adjust_ratio + 0.5; |
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228 } |
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229 } |
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230 |
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231 audio_source *render_audio_source(const char *name, uint64_t master_clock, uint64_t sample_divider, uint8_t channels) |
1865
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232 { |
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233 audio_source *ret = NULL; |
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234 uint32_t alloc_size = render_is_audio_sync() ? channels * buffer_samples : nearest_pow2(render_min_buffered() * 4 * channels); |
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235 render_lock_audio(); |
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236 if (num_audio_sources < 8) { |
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237 ret = calloc(1, sizeof(audio_source)); |
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238 ret->name = name; |
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239 ret->back = malloc(alloc_size * sizeof(int16_t)); |
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240 ret->front = render_is_audio_sync() ? malloc(alloc_size * sizeof(int16_t)) : ret->back; |
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241 ret->front_populated = 0; |
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242 ret->opaque = render_new_audio_opaque(); |
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243 ret->num_channels = channels; |
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244 audio_sources[num_audio_sources++] = ret; |
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245 } |
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246 render_unlock_audio(); |
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247 if (!ret) { |
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248 fatal_error("Too many audio sources!"); |
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249 } else { |
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250 render_audio_adjust_clock(ret, master_clock, sample_divider); |
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251 double lowpass_cutoff = get_lowpass_cutoff(config); |
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252 double rc = (1.0 / lowpass_cutoff) / (2.0 * M_PI); |
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253 ret->dt = 1.0 / ((double)master_clock / (double)(sample_divider)); |
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254 double alpha = ret->dt / (ret->dt + rc); |
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255 ret->lowpass_alpha = (int32_t)(((double)0x10000) * alpha); |
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256 ret->buffer_pos = 0; |
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257 ret->buffer_fraction = 0; |
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258 ret->last_left = ret->last_right = 0; |
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259 ret->read_start = 0; |
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260 ret->read_end = render_is_audio_sync() ? buffer_samples * channels : 0; |
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261 ret->mask = render_is_audio_sync() ? 0xFFFFFFFF : alloc_size-1; |
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262 ret->gain_mult = 1.0f; |
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263 } |
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264 render_audio_created(ret); |
2081
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Initial stab at RF5C164 emulation
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265 |
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266 return ret; |
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267 } |
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268 |
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269 |
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270 static float db_to_mult(float gain) |
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271 { |
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272 return powf(10.0f, gain/20.0f); |
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273 } |
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274 |
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275 void render_audio_source_gaindb(audio_source *src, float gain) |
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276 { |
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277 src->gain_mult = db_to_mult(gain); |
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278 } |
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279 |
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280 void render_pause_source(audio_source *src) |
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281 { |
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282 uint8_t found = 0, remaining_sources; |
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283 render_lock_audio(); |
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284 for (uint8_t i = 0; i < num_audio_sources; i++) |
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285 { |
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286 if (audio_sources[i] == src) { |
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287 audio_sources[i] = audio_sources[--num_audio_sources]; |
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288 found = 1; |
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289 remaining_sources = num_audio_sources; |
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290 break; |
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291 } |
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292 } |
2081
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Initial stab at RF5C164 emulation
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293 |
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294 render_unlock_audio(); |
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295 if (found) { |
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296 render_source_paused(src, remaining_sources); |
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297 } |
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298 inactive_audio_sources[num_inactive_audio_sources++] = src; |
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299 } |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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300 |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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301 void render_resume_source(audio_source *src) |
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302 { |
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303 render_lock_audio(); |
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304 if (num_audio_sources < 8) { |
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305 audio_sources[num_audio_sources++] = src; |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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306 } |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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307 render_unlock_audio(); |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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308 for (uint8_t i = 0; i < num_inactive_audio_sources; i++) |
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309 { |
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310 if (inactive_audio_sources[i] == src) { |
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311 inactive_audio_sources[i] = inactive_audio_sources[--num_inactive_audio_sources]; |
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312 } |
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313 } |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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|
314 render_source_resumed(src); |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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315 } |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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316 |
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Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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317 void render_free_source(audio_source *src) |
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318 { |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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319 uint8_t found = 0; |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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|
320 for (uint8_t i = 0; i < num_inactive_audio_sources; i++) |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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321 { |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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322 if (inactive_audio_sources[i] == src) { |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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|
323 inactive_audio_sources[i] = inactive_audio_sources[--num_inactive_audio_sources]; |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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|
324 found = 1; |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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325 break; |
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326 } |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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|
327 } |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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328 if (!found) { |
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Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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|
329 render_pause_source(src); |
e4671a39d155
Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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|
330 num_inactive_audio_sources--; |
e4671a39d155
Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
Michael Pavone <pavone@retrodev.com>
parents:
1865
diff
changeset
|
331 } |
2081
cfd53c94fffb
Initial stab at RF5C164 emulation
Michael Pavone <pavone@retrodev.com>
parents:
1870
diff
changeset
|
332 |
1865
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
333 free(src->front); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
334 if (render_is_audio_sync()) { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
335 free(src->back); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
336 render_free_audio_opaque(src->opaque); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
337 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
338 free(src); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
339 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
340 |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
341 static int16_t lowpass_sample(audio_source *src, int16_t last, int16_t current) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
342 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
343 int32_t tmp = current * src->lowpass_alpha + last * (0x10000 - src->lowpass_alpha); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
344 current = tmp >> 16; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
345 return current; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
346 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
347 |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
348 static void interp_sample(audio_source *src, int16_t last, int16_t current) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
349 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
350 int64_t tmp = last * ((src->buffer_fraction << 16) / src->buffer_inc); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
351 tmp += current * (0x10000 - ((src->buffer_fraction << 16) / src->buffer_inc)); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
352 src->back[src->buffer_pos++] = tmp >> 16; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
353 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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parents:
diff
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|
354 |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
355 static uint32_t sync_samples; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
356 void render_put_mono_sample(audio_source *src, int16_t value) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
357 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
358 value = lowpass_sample(src, src->last_left, value); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
359 src->buffer_fraction += src->buffer_inc; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
360 uint32_t base = render_is_audio_sync() ? 0 : src->read_end; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
361 while (src->buffer_fraction > BUFFER_INC_RES) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
362 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
363 src->buffer_fraction -= BUFFER_INC_RES; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
364 interp_sample(src, src->last_left, value); |
2081
cfd53c94fffb
Initial stab at RF5C164 emulation
Michael Pavone <pavone@retrodev.com>
parents:
1870
diff
changeset
|
365 |
1865
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
366 if (((src->buffer_pos - base) & src->mask) >= sync_samples) { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
367 render_do_audio_ready(src); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
368 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
369 src->buffer_pos &= src->mask; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
370 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
371 src->last_left = value; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
372 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
373 |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
374 void render_put_stereo_sample(audio_source *src, int16_t left, int16_t right) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
375 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
376 left = lowpass_sample(src, src->last_left, left); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
377 right = lowpass_sample(src, src->last_right, right); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
378 src->buffer_fraction += src->buffer_inc; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
379 uint32_t base = render_is_audio_sync() ? 0 : src->read_end; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
380 while (src->buffer_fraction > BUFFER_INC_RES) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
381 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
382 src->buffer_fraction -= BUFFER_INC_RES; |
2081
cfd53c94fffb
Initial stab at RF5C164 emulation
Michael Pavone <pavone@retrodev.com>
parents:
1870
diff
changeset
|
383 |
1865
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
384 interp_sample(src, src->last_left, left); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
385 interp_sample(src, src->last_right, right); |
2081
cfd53c94fffb
Initial stab at RF5C164 emulation
Michael Pavone <pavone@retrodev.com>
parents:
1870
diff
changeset
|
386 |
1865
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
387 if (((src->buffer_pos - base) & src->mask)/2 >= sync_samples) { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
388 render_do_audio_ready(src); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
389 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
390 src->buffer_pos &= src->mask; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
391 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
392 src->last_left = left; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
393 src->last_right = right; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
394 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
395 |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
396 static void update_source(audio_source *src, double rc, uint8_t sync_changed) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
397 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
398 double alpha = src->dt / (src->dt + rc); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
399 int32_t lowpass_alpha = (int32_t)(((double)0x10000) * alpha); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
400 src->lowpass_alpha = lowpass_alpha; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
401 if (sync_changed) { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
402 uint32_t alloc_size = render_is_audio_sync() ? src->num_channels * buffer_samples : nearest_pow2(render_min_buffered() * 4 * src->num_channels); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
403 src->back = realloc(src->back, alloc_size * sizeof(int16_t)); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
404 if (render_is_audio_sync()) { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
405 src->front = malloc(alloc_size * sizeof(int16_t)); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
406 } else { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
407 free(src->front); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
408 src->front = src->back; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
409 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
410 src->mask = render_is_audio_sync() ? 0xFFFFFFFF : alloc_size-1; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
411 src->read_start = 0; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
412 src->read_end = render_is_audio_sync() ? buffer_samples * src->num_channels : 0; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
413 src->buffer_pos = 0; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
414 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
415 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
416 |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
417 uint8_t old_audio_sync; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
418 void render_audio_initialized(render_audio_format format, uint32_t rate, uint8_t channels, uint32_t buffer_size, int sample_size_in) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
419 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
420 sample_rate = rate; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
421 output_channels = channels; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
422 buffer_samples = buffer_size; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
423 sample_size = sample_size_in; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
424 if (mix_buf) { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
425 free(mix_buf); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
426 mix_buf = NULL; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
427 } |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
428 switch(format) |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
429 { |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
430 case RENDER_AUDIO_S16: |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
431 convert = convert_s16; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
432 mix_buf = calloc(output_channels * buffer_samples, sizeof(float)); |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
433 break; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
434 case RENDER_AUDIO_FLOAT: |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
435 convert = clamp_f32; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
436 break; |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
437 case RENDER_AUDIO_UNKNOWN: |
4c322abd9fa5
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Michael Pavone <pavone@retrodev.com>
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438 convert = convert_null; |
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439 mix_buf = calloc(output_channels * buffer_samples, sizeof(float)); |
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440 break; |
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441 } |
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442 uint32_t syncs = render_audio_syncs_per_sec(); |
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443 if (syncs) { |
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444 sync_samples = rate / syncs; |
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445 } else { |
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446 sync_samples = buffer_samples; |
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447 } |
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448 char * gain_str = tern_find_path(config, "audio\0gain\0", TVAL_PTR).ptrval; |
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449 overall_gain_mult = db_to_mult(gain_str ? atof(gain_str) : 0.0f); |
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450 uint8_t sync_changed = old_audio_sync != render_is_audio_sync(); |
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451 old_audio_sync = render_is_audio_sync(); |
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452 double lowpass_cutoff = get_lowpass_cutoff(config); |
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453 double rc = (1.0 / lowpass_cutoff) / (2.0 * M_PI); |
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454 render_lock_audio(); |
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455 for (uint8_t i = 0; i < num_audio_sources; i++) |
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456 { |
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457 update_source(audio_sources[i], rc, sync_changed); |
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458 } |
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459 render_unlock_audio(); |
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460 for (uint8_t i = 0; i < num_inactive_audio_sources; i++) |
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461 { |
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462 update_source(inactive_audio_sources[i], rc, sync_changed); |
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463 } |
2081
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464 } |