annotate controller_info.c @ 2556:6f1eebc0a90b

Add auto option for fm_dac config variable that bases zero offset on the select MD model
author Michael Pavone <pavone@retrodev.com>
date Sat, 11 Jan 2025 23:21:36 -0800
parents 8675663d4984
children 8dc8eb079584
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 #include <string.h>
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2 #include <stdlib.h>
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3 #include "render.h"
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4 #ifndef USE_FBDEV
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5 #include "render_sdl.h"
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6 #endif
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7 #include "controller_info.h"
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8 #include "config.h"
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9 #include "util.h"
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10 #include "blastem.h"
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11 #include "bindings.h"
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12
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13 typedef struct {
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14 char const *name;
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15 controller_info info;
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16 } heuristic;
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17
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18 static heuristic heuristics[] = {
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19 //TODO: Add more heuristic rules
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20 {"DualShock 4", {.type = TYPE_PSX, .subtype = SUBTYPE_PS4}},
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21 {"PS5", {.type = TYPE_PSX, .subtype = SUBTYPE_PS5}},
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22 {"PS4", {.type = TYPE_PSX, .subtype = SUBTYPE_PS4}},
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23 {"PS3", {.type = TYPE_PSX, .subtype = SUBTYPE_PS3}},
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24 {"X360", {.type = TYPE_XBOX, .subtype = SUBTYPE_X360}},
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25 {"Xbox 360", {.type = TYPE_XBOX, .subtype = SUBTYPE_X360}},
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26 {"X-box 360", {.type = TYPE_XBOX, .subtype = SUBTYPE_X360}},
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27 {"Xbox One", {.type = TYPE_XBOX, .subtype = SUBTYPE_XBONE}},
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28 {"X-box One", {.type = TYPE_XBOX, .subtype = SUBTYPE_XBONE}},
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29 {"WiiU", {.type = TYPE_NINTENDO, .subtype = SUBTYPE_WIIU}},
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30 {"Wii U", {.type = TYPE_NINTENDO, .subtype = SUBTYPE_WIIU}},
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31 {"Nintendo Switch", {.type = TYPE_NINTENDO, .subtype = SUBTYPE_SWITCH}},
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32 {"Saturn", {.type = TYPE_SEGA, .subtype = SUBTYPE_SATURN}},
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33 {"8BitDo M30", {.type = TYPE_SEGA, .subtype = SUBTYPE_GENESIS, .variant = VARIANT_8BUTTON}}
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34 };
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35 const uint32_t num_heuristics = sizeof(heuristics)/sizeof(*heuristics);
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36
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37 static tern_node *info_config;
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38 static uint8_t loaded;
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39 static const char *subtype_names[] = {
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40 "unknown",
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41 "xbox",
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42 "xbox 360",
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43 "xbone",
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44 "xbox elite",
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45 "ps2",
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46 "ps3",
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47 "ps4",
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48 "ps5",
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49 "wiiu",
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50 "switch",
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51 "genesis",
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52 "saturn"
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53 };
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54 static const char *subtype_human_names[] = {
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55 "unknown",
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56 "Xbos",
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57 "Xbox 360",
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58 "Xbox One/Series",
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59 "Xbox Elite",
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60 "PS2",
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61 "PS3",
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62 "PS4",
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63 "PS5",
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64 "Wii-U",
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65 "Switch",
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66 "Genesis",
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67 "Saturn"
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68 };
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69 static const char *variant_names[] = {
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70 "normal",
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71 "6b bumpers",
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72 "6b right",
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73 "3button",
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74 "6button",
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75 "8button"
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76 };
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77
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78 static void load_ctype_config(void)
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79 {
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80 if (!loaded) {
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81 info_config = load_overrideable_config("controller_types.cfg", "controller_types.cfg", NULL);
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82 loaded = 1;
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83 }
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84 }
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85
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86 #define DEFAULT_DEADZONE 4000
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87 #define DEFAULT_DEADZONE_STR "4000"
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88
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89 controller_info get_controller_info(int joystick)
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90 {
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91 #ifndef USE_FBDEV
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92 load_ctype_config();
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93 char guid_string[33];
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94 SDL_Joystick *stick = render_get_joystick(joystick);
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95 SDL_GameController *control = render_get_controller(joystick);
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96 SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(stick), guid_string, sizeof(guid_string));
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97 tern_node *info = tern_find_node(info_config, guid_string);
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98 if (info) {
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99 controller_info res;
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100 char *subtype = tern_find_ptr(info, "subtype");
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101 res.subtype = SUBTYPE_UNKNOWN;
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102 if (subtype) {
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103 for (int i = 0; i < SUBTYPE_NUM; i++)
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104 {
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105 if (!strcmp(subtype_names[i], subtype)) {
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106 res.subtype = i;
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107 break;
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108 }
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109 }
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110 }
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111 switch (res.subtype)
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112 {
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113 case SUBTYPE_XBOX:
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parents: 1597
diff changeset
114 case SUBTYPE_X360:
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Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
115 case SUBTYPE_XBONE:
2292
7df357522c49 Fix saved controller type loading for Xbox Elite controllers
Michael Pavone <pavone@retrodev.com>
parents: 2220
diff changeset
116 case SUBTYPE_XBOX_ELITE:
1599
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diff changeset
117 res.type = TYPE_XBOX;
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parents: 1597
diff changeset
118 break;
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parents: 1597
diff changeset
119 case SUBTYPE_PS2:
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parents: 1597
diff changeset
120 case SUBTYPE_PS3:
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parents: 1597
diff changeset
121 case SUBTYPE_PS4:
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diff changeset
122 res.type = TYPE_PSX;
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Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
123 break;
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parents: 1597
diff changeset
124 case SUBTYPE_WIIU:
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parents: 1597
diff changeset
125 case SUBTYPE_SWITCH:
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parents: 1597
diff changeset
126 res.type = TYPE_NINTENDO;
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diff changeset
127 break;
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parents: 1597
diff changeset
128 case SUBTYPE_GENESIS:
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diff changeset
129 case SUBTYPE_SATURN:
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diff changeset
130 res.type = TYPE_SEGA;
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diff changeset
131 break;
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diff changeset
132 default:
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diff changeset
133 res.type = TYPE_UNKNOWN;
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diff changeset
134 break;
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parents: 1597
diff changeset
135 }
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diff changeset
136 char *variant = tern_find_ptr(info, "variant");
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diff changeset
137 res.variant = VARIANT_NORMAL;
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diff changeset
138 if (variant) {
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diff changeset
139 for (int i = 0; i < VARIANT_NUM; i++)
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diff changeset
140 {
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diff changeset
141 if (!strcmp(variant_names[i], variant)) {
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diff changeset
142 res.variant = i;
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diff changeset
143 break;
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
144 }
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
145 }
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
146 }
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diff changeset
147 res.name = control ? SDL_GameControllerName(control) : SDL_JoystickName(stick);
2317
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
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diff changeset
148 res.stick_deadzone = atoi(tern_find_ptr_default(info, "stick_deadzone", DEFAULT_DEADZONE_STR));
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
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diff changeset
149 res.trigger_deadzone = atoi(tern_find_ptr_default(info, "trigger_deadzone", DEFAULT_DEADZONE_STR));
1599
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diff changeset
150 if (control) {
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diff changeset
151 SDL_GameControllerClose(control);
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diff changeset
152 }
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diff changeset
153 return res;
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diff changeset
154 }
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
155 if (!control) {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
156 return (controller_info) {
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parents:
diff changeset
157 .type = TYPE_UNKNOWN,
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diff changeset
158 .subtype = SUBTYPE_UNKNOWN,
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parents:
diff changeset
159 .variant = VARIANT_NORMAL,
2317
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
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diff changeset
160 .name = SDL_JoystickName(stick),
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
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diff changeset
161 .stick_deadzone = DEFAULT_DEADZONE,
e836cf11783b Make deadzones configurable and bump up the default value
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diff changeset
162 .trigger_deadzone = DEFAULT_DEADZONE
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
163 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
164 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
165 const char *name = SDL_GameControllerName(control);
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
166 SDL_GameControllerClose(control);
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Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
167 for (uint32_t i = 0; i < num_heuristics; i++)
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
168 {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
169 if (strstr(name, heuristics[i].name)) {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
170 controller_info res = heuristics[i].info;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
171 res.name = name;
2317
e836cf11783b Make deadzones configurable and bump up the default value
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diff changeset
172 res.stick_deadzone = DEFAULT_DEADZONE;
e836cf11783b Make deadzones configurable and bump up the default value
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parents: 2315
diff changeset
173 res.trigger_deadzone = DEFAULT_DEADZONE;
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
174 return res;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
175 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
176 }
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
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diff changeset
177 #else
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diff changeset
178 const char *name = "Unknown";
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
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parents: 1645
diff changeset
179 #endif
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
180 //default to a 360
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
181 return (controller_info){
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parents:
diff changeset
182 .type = TYPE_GENERIC_MAPPING,
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parents:
diff changeset
183 .subtype = SUBTYPE_UNKNOWN,
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
184 .variant = VARIANT_NORMAL,
2317
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
185 .name = name,
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Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
186 .stick_deadzone = DEFAULT_DEADZONE,
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
187 .trigger_deadzone = DEFAULT_DEADZONE
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
188 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
189 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
190
1603
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
191 static void mappings_iter(char *key, tern_val val, uint8_t valtype, void *data)
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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parents: 1600
diff changeset
192 {
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
193 #ifndef USE_FBDEV
1603
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
194 if (valtype != TVAL_NODE) {
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
195 return;
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
196 }
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
197 char *mapping = tern_find_ptr(val.ptrval, "mapping");
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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parents: 1600
diff changeset
198 if (mapping) {
1604
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
Michael Pavone <pavone@retrodev.com>
parents: 1603
diff changeset
199 const char *parts[] = {key, ",", mapping};
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
Michael Pavone <pavone@retrodev.com>
parents: 1603
diff changeset
200 char * full = alloc_concat_m(3, parts);
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
Michael Pavone <pavone@retrodev.com>
parents: 1603
diff changeset
201 SDL_GameControllerAddMapping(full);
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
Michael Pavone <pavone@retrodev.com>
parents: 1603
diff changeset
202 free(full);
1603
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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parents: 1600
diff changeset
203 }
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
204 #endif
1603
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
205 }
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
206
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
207 void controller_add_mappings(void)
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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parents: 1600
diff changeset
208 {
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
209 load_ctype_config();
1604
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
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parents: 1603
diff changeset
210 if (info_config) {
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
Michael Pavone <pavone@retrodev.com>
parents: 1603
diff changeset
211 tern_foreach(info_config, mappings_iter, NULL);
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
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parents: 1603
diff changeset
212 }
1603
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
213 }
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
Michael Pavone <pavone@retrodev.com>
parents: 1600
diff changeset
214
1599
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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parents: 1597
diff changeset
215 void save_controller_info(int joystick, controller_info *info)
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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parents: 1597
diff changeset
216 {
1779
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Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
217 #ifndef USE_FBDEV
1599
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
218 char guid_string[33];
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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parents: 1597
diff changeset
219 SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(render_get_joystick(joystick)), guid_string, sizeof(guid_string));
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
220 tern_node *existing = tern_find_node(info_config, guid_string);
1859
52f136052ab0 Allow changing SDL2 mapping and controller type after initial configuration
Michael Pavone <pavone@retrodev.com>
parents: 1852
diff changeset
221 existing = tern_insert_ptr(existing, "subtype", strdup(subtype_names[info->subtype]));
52f136052ab0 Allow changing SDL2 mapping and controller type after initial configuration
Michael Pavone <pavone@retrodev.com>
parents: 1852
diff changeset
222 existing = tern_insert_ptr(existing, "variant", strdup(variant_names[info->variant]));
2317
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
223 char buffer[32];
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
224 snprintf(buffer, sizeof(buffer), "%d", info->stick_deadzone);
e836cf11783b Make deadzones configurable and bump up the default value
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parents: 2315
diff changeset
225 buffer[31] = 0;
e836cf11783b Make deadzones configurable and bump up the default value
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parents: 2315
diff changeset
226 existing = tern_insert_ptr(existing, "stick_deadzone", strdup(buffer));
e836cf11783b Make deadzones configurable and bump up the default value
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parents: 2315
diff changeset
227 snprintf(buffer, sizeof(buffer), "%d", info->trigger_deadzone);
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
228 buffer[31] = 0;
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
229 existing = tern_insert_ptr(existing, "trigger_deadzone", strdup(buffer));
1599
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
230 info_config = tern_insert_node(info_config, guid_string, existing);
1852
a4cae960fd08 Allow config file to be saved with executable for "portable" setups
Michael Pavone <pavone@retrodev.com>
parents: 1779
diff changeset
231 persist_config_at(config, info_config, "controller_types.cfg");
1861
fc05f49075c2 Reprocess bindings when SDL2 mappings, controller types or controller order change
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parents: 1859
diff changeset
232 handle_joy_added(joystick);
2215
a8af8d898a7c Fix windows build for real
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parents: 2018
diff changeset
233 #endif
1599
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parents: 1597
diff changeset
234 }
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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parents: 1597
diff changeset
235
1600
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diff changeset
236 void save_controller_mapping(int joystick, char *mapping_string)
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parents: 1599
diff changeset
237 {
1779
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diff changeset
238 #ifndef USE_FBDEV
1600
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diff changeset
239 char guid_string[33];
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diff changeset
240 SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(render_get_joystick(joystick)), guid_string, sizeof(guid_string));
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parents: 1599
diff changeset
241 tern_node *existing = tern_find_node(info_config, guid_string);
2218
58774a77f2e0 Fix crash when rebinding a controller
Michael Pavone <pavone@retrodev.com>
parents: 2215
diff changeset
242 existing = tern_insert_ptr(existing, "mapping", strdup(mapping_string));
1600
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parents: 1599
diff changeset
243 info_config = tern_insert_node(info_config, guid_string, existing);
1852
a4cae960fd08 Allow config file to be saved with executable for "portable" setups
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parents: 1779
diff changeset
244 persist_config_at(config, info_config, "controller_types.cfg");
1861
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diff changeset
245 const char *parts[] = {guid_string, ",", mapping_string};
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parents: 1859
diff changeset
246 char * full = alloc_concat_m(3, parts);
2315
b67e4e930fa4 Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
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parents: 2292
diff changeset
247 uint8_t gc_events = render_are_gamepad_events_enabled();
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parents: 2292
diff changeset
248 render_enable_gamepad_events(0);
1861
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diff changeset
249 SDL_GameControllerAddMapping(full);
2315
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parents: 2292
diff changeset
250 render_enable_gamepad_events(gc_events);
1861
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parents: 1859
diff changeset
251 free(full);
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parents: 1859
diff changeset
252 handle_joy_added(joystick);
1779
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Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
253 #endif
1600
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parents: 1599
diff changeset
254 }
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diff changeset
255
2018
193b804c9845 Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
256 void delete_controller_info(void)
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parents: 2015
diff changeset
257 {
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parents: 2015
diff changeset
258 delete_custom_config_at("controller_types.cfg");
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parents: 2015
diff changeset
259 loaded = 0;
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parents: 2015
diff changeset
260 tern_free(info_config);
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parents: 2015
diff changeset
261 info_config = NULL;
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parents: 2015
diff changeset
262 render_reset_mappings();
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parents: 2015
diff changeset
263 }
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Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
264
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parents:
diff changeset
265 char const *labels_xbox[] = {
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parents:
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266 "A", "B", "X", "Y", "Back", NULL, "Start", "Click", "Click", "White", "Black", "LT", "RT"
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parents:
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267 };
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parents:
diff changeset
268 char const *labels_360[] = {
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parents: 1596
diff changeset
269 "A", "B", "X", "Y", "Back", "Xbox", "Start", "Click", "Click", "LB", "RB", "LT", "RT"
1596
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270 };
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parents:
diff changeset
271 static char const *labels_xbone[] = {
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parents: 1596
diff changeset
272 "A", "B", "X", "Y", "View", "Xbox", "Menu", "Click", "Click", "LB", "RB", "LT", "RT"
1596
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parents:
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273 };
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parents:
diff changeset
274 static char const *labels_ps3[] = {
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parents: 1596
diff changeset
275 "cross", "circle", "square", "triangle", "Select", "PS", "Start", "L3", "R3", "L1", "R1", "L2", "R2"
1596
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276 };
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parents:
diff changeset
277 static char const *labels_ps4[] = {
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parents: 1596
diff changeset
278 "cross", "circle", "square", "triangle", "Share", "PS", "Options", "L3", "R3", "L1", "R1", "L2", "R2"
1596
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parents:
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279 };
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parents:
diff changeset
280 static char const *labels_nintendo[] = {
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parents:
diff changeset
281 "B", "A", "Y", "X", "-", "Home", "+", "Click", "Click", "L", "R", "ZL", "ZR"
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parents:
diff changeset
282 };
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parents:
diff changeset
283 static char const *labels_genesis[] = {
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parents:
diff changeset
284 "A", "B", "X", "Y", NULL, NULL, "Start", NULL, NULL, "Z", "C", NULL, "Mode"
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parents:
diff changeset
285 };
2015
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
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parents: 1861
diff changeset
286 static char const *labels_genesis_3button[] = {
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diff changeset
287 "A", "B", NULL, NULL, NULL, NULL, "Start", NULL, NULL, NULL, "C", NULL, "Mode"
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diff changeset
288 };
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diff changeset
289 static char const *labels_genesis_8button[] = {
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diff changeset
290 "A", "B", "X", "Y", "Mode", NULL, "Start", NULL, NULL, "Z", "C", "L", "R"
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parents: 1861
diff changeset
291 };
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
292 static char const *labels_saturn[] = {
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parents:
diff changeset
293 "A", "B", "X", "Y", NULL, NULL, "Start", NULL, NULL, "Z", "C", "LT", "RT"
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
294 };
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parents:
diff changeset
295
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parents:
diff changeset
296 static const char** label_source(controller_info *info)
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
297 {
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parents:
diff changeset
298 if (info->type == TYPE_UNKNOWN || info->type == TYPE_GENERIC_MAPPING || info->subtype ==SUBTYPE_X360) {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
299 return labels_360;
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parents:
diff changeset
300 } else if (info->type == TYPE_NINTENDO) {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
301 return labels_nintendo;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
302 } else if (info->type == TYPE_PSX) {
2220
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parents: 2218
diff changeset
303 if (info->subtype >= SUBTYPE_PS4) {
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
304 return labels_ps4;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
305 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
306 return labels_ps3;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
307 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
308 } else if (info->type == TYPE_XBOX) {
2220
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parents: 2218
diff changeset
309 if (info->subtype >= SUBTYPE_XBONE) {
1596
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diff changeset
310 return labels_xbone;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
311 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
312 return labels_xbox;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
313 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
314 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
315 if (info->subtype == SUBTYPE_GENESIS) {
2015
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
316 if (info->variant == VARIANT_8BUTTON) {
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
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parents: 1861
diff changeset
317 return labels_genesis_8button;
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parents: 1861
diff changeset
318 } else if (info->variant == VARIANT_3BUTTON) {
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
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parents: 1861
diff changeset
319 return labels_genesis_3button;
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
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parents: 1861
diff changeset
320 } else {
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
321 return labels_genesis;
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
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parents: 1861
diff changeset
322 }
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
323 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
324 return labels_saturn;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
325 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
326 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
327 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
328
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
329 const char *get_button_label(controller_info *info, int button)
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
330 {
1779
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Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
331 #ifndef USE_FBDEV
2526
9c6f53425140 Fix SDL version guard for paddle buttons
Michael Pavone <pavone@retrodev.com>
parents: 2317
diff changeset
332 #if SDL_VERSION_ATLEAST(2,0,14)
2220
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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parents: 2218
diff changeset
333 if (info->subtype == SUBTYPE_XBOX_ELITE && button >= SDL_CONTROLLER_BUTTON_PADDLE1 && button <= SDL_CONTROLLER_BUTTON_PADDLE4) {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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parents: 2218
diff changeset
334 static char const * names[] = {"Paddle 1", "Paddle 2", "Paddle 3", "Paddle 4"};
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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parents: 2218
diff changeset
335 return names[button - SDL_CONTROLLER_BUTTON_PADDLE1];
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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parents: 2218
diff changeset
336 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
337 if (button == SDL_CONTROLLER_BUTTON_TOUCHPAD && (info->subtype == SUBTYPE_PS4 || info->subtype == SUBTYPE_PS5)) {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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parents: 2218
diff changeset
338 return "Touchpad";
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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parents: 2218
diff changeset
339 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
340 if (button == SDL_CONTROLLER_BUTTON_MISC1) {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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parents: 2218
diff changeset
341 switch (info->subtype)
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
342 {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
343 case SUBTYPE_XBONE:
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
344 case SUBTYPE_XBOX_ELITE:
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
345 return "Share";
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
346 case SUBTYPE_PS5:
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
347 return "Microphone";
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
348 case SUBTYPE_SWITCH:
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
349 return "Capture";
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
350 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
351 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
352 #endif
1597
75aa418d0227 Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Michael Pavone <pavone@retrodev.com>
parents: 1596
diff changeset
353 if (button >= SDL_CONTROLLER_BUTTON_DPAD_UP) {
2220
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
354 if (button <= SDL_CONTROLLER_BUTTON_DPAD_RIGHT) {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
355 static char const * dirs[] = {"Up", "Down", "Left", "Right"};
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
356 return dirs[button - SDL_CONTROLLER_BUTTON_DPAD_UP];
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
357 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
358 return NULL;
1597
75aa418d0227 Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Michael Pavone <pavone@retrodev.com>
parents: 1596
diff changeset
359 }
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
360 #endif
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
361 return label_source(info)[button];
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
362 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
363
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
364 static char const *axis_labels[] = {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
365 "Left X", "Left Y", "Right X", "Right Y"
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
366 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
367 const char *get_axis_label(controller_info *info, int axis)
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
368 {
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
369 #ifndef USE_FBDEV
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
370 if (axis < SDL_CONTROLLER_AXIS_TRIGGERLEFT) {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
371 return axis_labels[axis];
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
372 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
373 return label_source(info)[axis - SDL_CONTROLLER_AXIS_TRIGGERLEFT + SDL_CONTROLLER_BUTTON_RIGHTSHOULDER + 1];
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
374 }
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
375 #else
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
376 return NULL;
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
377 #endif
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
378 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
379
1608
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
380 char *make_controller_type_key(controller_info *info)
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
381 {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
382 const char *subtype;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
383 if (info->subtype == SUBTYPE_UNKNOWN) {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
384 switch(info->type)
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
385 {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
386 case TYPE_XBOX:
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
387 subtype = subtype_names[SUBTYPE_X360];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
388 break;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
389 case TYPE_PSX:
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
390 subtype = subtype_names[SUBTYPE_PS4];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
391 break;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
392 case TYPE_NINTENDO:
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
393 subtype = subtype_names[SUBTYPE_SWITCH];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
394 break;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
395 default:
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
396 subtype = "unknown";
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
397 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
398 } else {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
399 subtype = subtype_names[info->subtype];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
400 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
401 const char *variant = variant_names[info->variant];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
402 const char *parts[] = {subtype, "_", variant};
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
403 char *ret = alloc_concat_m(3, parts);
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
404 for (char *cur = ret; *cur; cur++)
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
405 {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
406 if (*cur == ' ')
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
407 {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
408 *cur = '_';
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
409 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
410 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
411 return ret;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
412 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
413
1645
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
414 char *make_human_readable_type_name(controller_info *info)
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
415 {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
416 const char *base = subtype_human_names[info->subtype];
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
417 char *prefix;
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
418 if (info->variant == VARIANT_NORMAL) {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
419 prefix = "Normal ";
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
420 } else {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
421 static const char *parts[] = {"6 button (", NULL, "/", NULL, ") "};
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
422 #ifdef USE_FBDEV
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
423 parts[1] = parts[3] = "??";
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
424 #else
1645
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
425 if (info->variant == VARIANT_6B_BUMPERS) {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
426 parts[1] = get_button_label(info, SDL_CONTROLLER_BUTTON_LEFTSHOULDER);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
427 parts[3] = get_button_label(info, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
428 } else {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
429 parts[1] = get_button_label(info, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
430 parts[3] = get_axis_label(info, SDL_CONTROLLER_AXIS_TRIGGERRIGHT);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
431 }
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
432 #endif
1645
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
433 prefix = alloc_concat_m(5, parts);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
434 }
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
435 char *ret = alloc_concat(prefix, base);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
436 if (info->variant != VARIANT_NORMAL) {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
437 free(prefix);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
438 }
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
439 return ret;
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
440 }
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
441