Mercurial > repos > blastem
annotate saves.h @ 1971:80920c21bb52
Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 08 May 2020 11:40:30 -0700 |
parents | c3c62dbf1ceb |
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rev | line source |
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1478
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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1 #ifndef SAVES_H_ |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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2 #define SAVES_H_ |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
3 |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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4 #include <time.h> |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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5 #include <stdint.h> |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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6 #include "system.h" |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
7 |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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8 #define QUICK_SAVE_SLOT 10 |
1690
319d90025d50
Implement serialization/deserialization in libretro build
Mike Pavone <pavone@retrodev.com>
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1478
diff
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9 #define SERIALIZE_SLOT 11 |
1946 | 10 #define EVENTLOG_SLOT 12 |
1478
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
11 |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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12 typedef struct { |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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13 char *desc; |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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14 time_t modification_time; |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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15 } save_slot_info; |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
16 |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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17 char *get_slot_name(system_header *system, uint32_t slot_index, char *ext); |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
18 save_slot_info *get_slot_info(system_header *system, uint32_t *num_out); |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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19 void free_slot_info(save_slot_info *slots); |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
20 |
da1dce39e846
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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21 #endif //SAVES_H_ |