view saves.h @ 1971:80920c21bb52

Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author Michael Pavone <pavone@retrodev.com>
date Fri, 08 May 2020 11:40:30 -0700
parents c3c62dbf1ceb
children
line wrap: on
line source

#ifndef SAVES_H_
#define SAVES_H_

#include <time.h>
#include <stdint.h>
#include "system.h"

#define QUICK_SAVE_SLOT 10
#define SERIALIZE_SLOT 11
#define EVENTLOG_SLOT 12

typedef struct {
	char   *desc;
	time_t modification_time;
} save_slot_info;

char *get_slot_name(system_header *system, uint32_t slot_index, char *ext);
save_slot_info *get_slot_info(system_header *system, uint32_t *num_out);
void free_slot_info(save_slot_info *slots);

#endif //SAVES_H_