annotate realtec.h @ 1441:8a3d3bb2cd08

Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
author Michael Pavone <pavone@retrodev.com>
date Thu, 24 Aug 2017 19:40:53 -0700
parents 23c94f5266d1
children 14a2834d010c
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1259
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
1 #ifndef REALTEC_H_
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
2 #define REALTEC_H_
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
3
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
4 uint8_t realtec_detect(uint8_t *rom, uint32_t rom_size);
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
5 rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks);
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
6
23c94f5266d1 Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
7 #endif //REALTEC_H_