comparison render.h @ 1103:22e87b739ad6

WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
author Michael Pavone <pavone@retrodev.com>
date Fri, 09 Dec 2016 09:48:48 -0800
parents c15896605bf2
children 928a65750345
comparison
equal deleted inserted replaced
1102:c15896605bf2 1103:22e87b739ad6
58 #include "ym2612.h" 58 #include "ym2612.h"
59 59
60 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); 60 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b);
61 uint32_t *render_get_framebuffer(uint8_t which, int *pitch); 61 uint32_t *render_get_framebuffer(uint8_t which, int *pitch);
62 void render_framebuffer_updated(uint8_t which, int width); 62 void render_framebuffer_updated(uint8_t which, int width);
63 void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen); 63 void render_init(int width, int height, char * title, uint8_t fullscreen);
64 void render_update_caption(char *title); 64 void render_update_caption(char *title);
65 void render_wait_quit(vdp_context * context); 65 void render_wait_quit(vdp_context * context);
66 void render_wait_psg(psg_context * context); 66 void render_wait_psg(psg_context * context);
67 void render_wait_ym(ym2612_context * context); 67 void render_wait_ym(ym2612_context * context);
68 uint32_t render_audio_buffer(); 68 uint32_t render_audio_buffer();