diff render.h @ 1103:22e87b739ad6

WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
author Michael Pavone <pavone@retrodev.com>
date Fri, 09 Dec 2016 09:48:48 -0800
parents c15896605bf2
children 928a65750345
line wrap: on
line diff
--- a/render.h	Mon Nov 28 22:45:46 2016 -0800
+++ b/render.h	Fri Dec 09 09:48:48 2016 -0800
@@ -60,7 +60,7 @@
 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b);
 uint32_t *render_get_framebuffer(uint8_t which, int *pitch);
 void render_framebuffer_updated(uint8_t which, int width);
-void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen);
+void render_init(int width, int height, char * title, uint8_t fullscreen);
 void render_update_caption(char *title);
 void render_wait_quit(vdp_context * context);
 void render_wait_psg(psg_context * context);