comparison render_sdl.h @ 2693:46dba737b931

WIP Nuklear UI in VDP debug windows
author Michael Pavone <pavone@retrodev.com>
date Thu, 19 Jun 2025 19:59:05 -0700
parents 1c7329ac7f3f
children
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2692:effbb52ab3f0 2693:46dba737b931
1 #ifndef RENDER_SDL_H_ 1 #ifndef RENDER_SDL_H_
2 #define RENDER_SDL_H_ 2 #define RENDER_SDL_H_
3 3
4 #include <SDL.h> 4 #include <SDL.h>
5 5
6 SDL_Window *render_get_window(void); 6 SDL_Window *render_get_window(uint8_t which);
7 typedef void (*event_handler)(SDL_Event *); 7 typedef void (*event_handler)(uint8_t which, SDL_Event *);
8 void render_set_event_handler(event_handler handler); 8 void render_set_event_handler(uint8_t which, event_handler handler);
9 SDL_Joystick *render_get_joystick(int index); 9 SDL_Joystick *render_get_joystick(int index);
10 SDL_GameController *render_get_controller(int index); 10 SDL_GameController *render_get_controller(int index);
11 int render_find_joystick_index(SDL_JoystickID instanceID); 11 int render_find_joystick_index(SDL_JoystickID instanceID);
12 int render_lookup_button(char *name); 12 int render_lookup_button(char *name);
13 int render_lookup_axis(char *name); 13 int render_lookup_axis(char *name);