Mercurial > repos > blastem
comparison stateview.c @ 322:8e2fa485c0f2
Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
author | Mike Pavone <pavone@retrodev.com> |
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date | Sat, 11 May 2013 22:45:05 -0700 |
parents | 108e587165c0 |
children | 7e8e179116af |
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321:146c87616b05 | 322:8e2fa485c0f2 |
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36 } | 36 } |
37 vdp_context context; | 37 vdp_context context; |
38 init_vdp_context(&context); | 38 init_vdp_context(&context); |
39 vdp_load_savestate(&context, state_file); | 39 vdp_load_savestate(&context, state_file); |
40 vdp_run_to_vblank(&context); | 40 vdp_run_to_vblank(&context); |
41 vdp_print_sprite_table(&context); | |
41 printf("Display %s\n", (context.regs[REG_MODE_2] & DISPLAY_ENABLE) ? "enabled" : "disabled"); | 42 printf("Display %s\n", (context.regs[REG_MODE_2] & DISPLAY_ENABLE) ? "enabled" : "disabled"); |
42 render_init(width, height); | 43 render_init(width, height); |
43 render_context(&context); | 44 render_context(&context); |
44 render_wait_quit(&context); | 45 render_wait_quit(&context); |
45 return 0; | 46 return 0; |