diff stateview.c @ 322:8e2fa485c0f2

Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
author Mike Pavone <pavone@retrodev.com>
date Sat, 11 May 2013 22:45:05 -0700
parents 108e587165c0
children 7e8e179116af
line wrap: on
line diff
--- a/stateview.c	Sat May 11 21:19:31 2013 -0700
+++ b/stateview.c	Sat May 11 22:45:05 2013 -0700
@@ -38,6 +38,7 @@
 	init_vdp_context(&context);
 	vdp_load_savestate(&context, state_file);
 	vdp_run_to_vblank(&context);
+	vdp_print_sprite_table(&context);
 	printf("Display %s\n", (context.regs[REG_MODE_2] & DISPLAY_ENABLE) ? "enabled" : "disabled");
     render_init(width, height);
     render_context(&context);