Mercurial > repos > blastem
comparison m68k_to_x86.h @ 288:a8ee7934a1f8
Add a YM2612 stub implementation with just timers and status registers so that games that depend on it can run.
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 05 May 2013 22:56:42 -0700 |
parents | 2989ed7b8608 |
children | e5e8b48ad157 |
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287:fb840e0a48cd | 288:a8ee7934a1f8 |
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41 uint16_t value; | 41 uint16_t value; |
42 | 42 |
43 native_map_slot *native_code_map; | 43 native_map_slot *native_code_map; |
44 void *options; | 44 void *options; |
45 uint8_t ram_code_flags[32/8]; | 45 uint8_t ram_code_flags[32/8]; |
46 void *next_cpu; | 46 void *system; |
47 } m68k_context; | 47 } m68k_context; |
48 | 48 |
49 uint8_t * translate_m68k(uint8_t * dst, struct m68kinst * inst, x86_68k_options * opts); | 49 uint8_t * translate_m68k(uint8_t * dst, struct m68kinst * inst, x86_68k_options * opts); |
50 uint8_t * translate_m68k_stream(uint32_t address, m68k_context * context); | 50 uint8_t * translate_m68k_stream(uint32_t address, m68k_context * context); |
51 void start_68k_context(m68k_context * context, uint32_t address); | 51 void start_68k_context(m68k_context * context, uint32_t address); |