diff m68k_to_x86.h @ 288:a8ee7934a1f8

Add a YM2612 stub implementation with just timers and status registers so that games that depend on it can run.
author Mike Pavone <pavone@retrodev.com>
date Sun, 05 May 2013 22:56:42 -0700
parents 2989ed7b8608
children e5e8b48ad157
line wrap: on
line diff
--- a/m68k_to_x86.h	Sun May 05 11:17:37 2013 -0700
+++ b/m68k_to_x86.h	Sun May 05 22:56:42 2013 -0700
@@ -43,7 +43,7 @@
 	native_map_slot *native_code_map;
 	void            *options;
 	uint8_t         ram_code_flags[32/8];
-	void            *next_cpu;
+	void            *system;
 } m68k_context;
 
 uint8_t * translate_m68k(uint8_t * dst, struct m68kinst * inst, x86_68k_options * opts);