Mercurial > repos > blastem
comparison nuklear_ui/blastem_nuklear.h @ 1496:b82a44729d7c nuklear_ui
Fix GL include issue for 32-bit builds
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 07 Dec 2017 18:57:38 -0800 |
parents | a6881d0d76d0 |
children | 7121daaa48c2 |
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1495:e9e1910eb2f5 | 1496:b82a44729d7c |
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5 #define NK_INCLUDE_STANDARD_IO | 5 #define NK_INCLUDE_STANDARD_IO |
6 #define NK_INCLUDE_STANDARD_VARARGS | 6 #define NK_INCLUDE_STANDARD_VARARGS |
7 #define NK_INCLUDE_DEFAULT_ALLOCATOR | 7 #define NK_INCLUDE_DEFAULT_ALLOCATOR |
8 #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT | 8 #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT |
9 #define NK_INCLUDE_FONT_BAKING | 9 #define NK_INCLUDE_FONT_BAKING |
10 #include <SDL_opengl.h> | |
11 #include "nuklear.h" | 10 #include "nuklear.h" |
12 #include "nuklear_sdl_gles2.h" | 11 #include "nuklear_sdl_gles2.h" |
13 | 12 |
14 void blastem_nuklear_init(uint8_t file_loaded); | 13 void blastem_nuklear_init(uint8_t file_loaded); |
15 void show_pause_menu(void); | 14 void show_pause_menu(void); |