comparison nuklear_ui/blastem_nuklear.h @ 1496:b82a44729d7c nuklear_ui

Fix GL include issue for 32-bit builds
author Michael Pavone <pavone@retrodev.com>
date Thu, 07 Dec 2017 18:57:38 -0800
parents a6881d0d76d0
children 7121daaa48c2
comparison
equal deleted inserted replaced
1495:e9e1910eb2f5 1496:b82a44729d7c
5 #define NK_INCLUDE_STANDARD_IO 5 #define NK_INCLUDE_STANDARD_IO
6 #define NK_INCLUDE_STANDARD_VARARGS 6 #define NK_INCLUDE_STANDARD_VARARGS
7 #define NK_INCLUDE_DEFAULT_ALLOCATOR 7 #define NK_INCLUDE_DEFAULT_ALLOCATOR
8 #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT 8 #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
9 #define NK_INCLUDE_FONT_BAKING 9 #define NK_INCLUDE_FONT_BAKING
10 #include <SDL_opengl.h>
11 #include "nuklear.h" 10 #include "nuklear.h"
12 #include "nuklear_sdl_gles2.h" 11 #include "nuklear_sdl_gles2.h"
13 12
14 void blastem_nuklear_init(uint8_t file_loaded); 13 void blastem_nuklear_init(uint8_t file_loaded);
15 void show_pause_menu(void); 14 void show_pause_menu(void);