diff png.h @ 1569:0ec89dadb36d

Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
author Michael Pavone <pavone@retrodev.com>
date Thu, 19 Apr 2018 00:51:10 -0700
parents b505083dcd87
children eb45ad9d8a3f
line wrap: on
line diff
--- a/png.h	Tue Apr 17 23:05:08 2018 -0700
+++ b/png.h	Thu Apr 19 00:51:10 2018 -0700
@@ -3,5 +3,6 @@
 
 void save_png24(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);
 void save_png(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);
+uint32_t *load_png(uint8_t *buffer, uint32_t buf_size, uint32_t *width, uint32_t *height);
 
 #endif //PNG_H_