diff shaders/default.v.glsl @ 500:251fe7a75a14

Preserve aspect ratio unless config file says otherwise
author Mike Pavone <pavone@retrodev.com>
date Tue, 29 Oct 2013 19:09:19 -0700
parents 0820a71b80f3
children b7b7a1cab44a
line wrap: on
line diff
--- a/shaders/default.v.glsl	Tue Oct 29 00:03:11 2013 -0700
+++ b/shaders/default.v.glsl	Tue Oct 29 19:09:19 2013 -0700
@@ -6,5 +6,5 @@
 void main()
 {
 	gl_Position = vec4(pos, 0.0, 1.0);
-	texcoord = pos * vec2(320.0/1024.0, 240.0/-512.0) + vec2(320.0/1024.0, 240.0/512.0);
+	texcoord = sign(pos) * vec2(320.0/1024.0, 240.0/-512.0) + vec2(320.0/1024.0, 240.0/512.0);
 }