view render_sdl.h @ 1476:0646ae0987c3 nuklear_ui

Fix UI rendering in fullscreen and wome initial work on the "pause" menu
author Michael Pavone <pavone@retrodev.com>
date Wed, 22 Nov 2017 10:54:27 -0800
parents c5c022c7aa54
children 437e80a700aa
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#ifndef RENDER_SDL_H_
#define RENDER_SDL_H_

#include <SDL.h>

SDL_Window *render_get_window(void);
typedef void (*ui_render_fun)(void);
typedef void (*event_handler)(SDL_Event *);
void render_update_display(void);
void render_set_ui_render_fun(ui_render_fun);
void render_set_event_handler(event_handler handler);
void render_set_gl_context_handlers(ui_render_fun destroy, ui_render_fun create);

#endif //RENDER_SDL_H_