view shaders/extra_window.f.glsl @ 2674:07cc0f7109f0

Fix an issue in which CD timer interrupts could get missed, at least with the new interpreter
author Michael Pavone <pavone@retrodev.com>
date Sun, 09 Mar 2025 22:53:04 -0700
parents fd04b139a73a
children
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uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}