view shaders/extra_window.f.glsl @ 2702:0a6d644c47aa

Avoid crash if using an older SDL2 DLL than the one we compiled with
author Michael Pavone <pavone@retrodev.com>
date Fri, 04 Jul 2025 21:23:48 -0700
parents fd04b139a73a
children
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uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}