Mercurial > repos > blastem
view paths.h @ 2574:0da40b1978fd
Sprite overflow flag should only be set when there are too many sprites in a line and not when there are just too many sprite pixels. Fixes regression in Madou Monogatari I
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 02 Feb 2025 23:02:55 -0800 |
parents | bc68560b4a04 |
children | c4256ce2c45a |
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#ifndef PATHS_H_ #define PATHS_H_ void get_initial_browse_path(char **dst); char *path_append(const char *base, const char *suffix); char *path_current_dir(void); #endif //PATHS_H_