view shaders/extra_window.f.glsl @ 2667:1f6503bcb1d5

Fix warning
author Michael Pavone <pavone@retrodev.com>
date Fri, 07 Mar 2025 23:41:42 -0800
parents fd04b139a73a
children
line wrap: on
line source


uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}