Mercurial > repos > blastem
view shaders/crt.v.glsl @ 2005:3ce38692a3f2
Set initial pan bits in YM2612 register array and not just the separate lr field of the channel. This fixes an issue in which some channels would be silent in VGM log output
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 11 Oct 2020 22:42:10 -0700 |
parents | f3cca4b3f17a |
children |
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attribute vec2 pos; varying mediump vec2 texcoord; varying mediump vec2 screencoord; uniform mediump float width, height; uniform mediump vec2 texsize; void main() { gl_Position = vec4(pos, 0.0, 1.0); texcoord = sign(pos) * vec2(0.5*width/texsize.x, -0.5*height/texsize.y) + vec2(0.5*width/texsize.x, 0.5*height/texsize.y); screencoord = sign(pos); }