view shaders/extra_window.f.glsl @ 2683:596786e43c24

Avoid unaligned access in nk_murmur_hash
author Michael Pavone <pavone@retrodev.com>
date Wed, 26 Mar 2025 22:48:34 -0700
parents fd04b139a73a
children
line wrap: on
line source


uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}