view png.h @ 1797:5ff8f0d28188

Make sure there are no races between main thread and audio thread around mix_buf. Fix lack of proper termination in shader loading code
author Mike Pavone <pavone@retrodev.com>
date Sun, 24 Mar 2019 13:31:22 -0700
parents 0ec89dadb36d
children eb45ad9d8a3f
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#ifndef PNG_H_
#define PNG_H_

void save_png24(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);
void save_png(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);
uint32_t *load_png(uint8_t *buffer, uint32_t buf_size, uint32_t *width, uint32_t *height);

#endif //PNG_H_