view shaders/extra_window.f.glsl @ 2678:844ca8377b45

Make the controller remap UI less twitchy on high refresh rate screens and filter out events from other controllers
author Michael Pavone <pavone@retrodev.com>
date Wed, 26 Mar 2025 01:15:52 -0700
parents fd04b139a73a
children
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uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}