view nuklear_ui/font.h @ 1866:84f16a804ce5

Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
author Michael Pavone <pavone@retrodev.com>
date Thu, 20 Jun 2019 22:31:31 -0700
parents 4f6e8acd7b6a
children
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#ifndef FONT_H_
#define FONT_H_

uint8_t *default_font(uint32_t *size_out);

#endif //FONT_H_