view shaders/extra_window.f.glsl @ 2689:bd6e33de0972

Add Tripple Play 96 to ROM DB
author Michael Pavone <pavone@retrodev.com>
date Sun, 15 Jun 2025 15:39:16 -0700
parents fd04b139a73a
children
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uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}