Mercurial > repos > blastem
view shaders/extra_window.f.glsl @ 2681:c4256ce2c45a
Updated Android port using gradle toolchain and with basic Storage Access Framework support for Android 11+ support
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 26 Mar 2025 01:20:55 -0700 |
parents | fd04b139a73a |
children |
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uniform sampler2D texture; varying mediump vec2 texcoord; void main() { gl_FragColor = texture2D(texture, texcoord); }