Mercurial > repos > blastem
view shaders/extra_window.f.glsl @ 2704:c5dce4284e69
Fix a couple of bugs in CPU DSL found while working on uPD78K/II core
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 06 Jul 2025 15:18:02 -0700 |
parents | fd04b139a73a |
children |
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uniform sampler2D texture; varying mediump vec2 texcoord; void main() { gl_FragColor = texture2D(texture, texcoord); }