view shaders/extra_window.f.glsl @ 2691:c726a619b6cb default tip

Add zlib LICENSE file to zlib subdir
author Michael Pavone <pavone@retrodev.com>
date Sun, 15 Jun 2025 15:41:38 -0700
parents fd04b139a73a
children
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uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}