Mercurial > repos > blastem
view render_sdl.h @ 1611:dafe2a8769fd
Added ROM DB entry for Squirrel King as it has a flip flop or some type of RAM at $400000 as a copy protection measure
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 14 Aug 2018 00:22:10 -0700 |
parents | 437e80a700aa |
children | 18a946ec74c8 |
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#ifndef RENDER_SDL_H_ #define RENDER_SDL_H_ #include <SDL.h> SDL_Window *render_get_window(void); typedef void (*ui_render_fun)(void); typedef void (*event_handler)(SDL_Event *); void render_update_display(void); void render_set_ui_render_fun(ui_render_fun); void render_set_event_handler(event_handler handler); void render_set_gl_context_handlers(ui_render_fun destroy, ui_render_fun create); SDL_Joystick *render_get_joystick(int index); SDL_GameController *render_get_controller(int index); #endif //RENDER_SDL_H_