view render_sdl.h @ 2317:e836cf11783b

Make deadzones configurable and bump up the default value
author Michael Pavone <pavone@retrodev.com>
date Sun, 02 Apr 2023 23:21:39 -0700
parents b67e4e930fa4
children 1c7329ac7f3f
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#ifndef RENDER_SDL_H_
#define RENDER_SDL_H_

#include <SDL.h>

SDL_Window *render_get_window(void);
typedef void (*event_handler)(SDL_Event *);
void render_set_event_handler(event_handler handler);
SDL_Joystick *render_get_joystick(int index);
SDL_GameController *render_get_controller(int index);
int render_lookup_button(char *name);
int render_lookup_axis(char *name);
void render_enable_gamepad_events(uint8_t enabled);
uint8_t render_are_gamepad_events_enabled(void);

#endif //RENDER_SDL_H_