view shaders/extra_window.v.glsl @ 2659:e8d37b8fa532

Remove usage of features not supported in WebGL GLSL in NTSC shader
author Michael Pavone <pavone@retrodev.com>
date Tue, 04 Mar 2025 00:35:15 -0800
parents aa888682faa0
children
line wrap: on
line source


attribute vec2 pos;
attribute vec2 uv;
varying mediump vec2 texcoord;
uniform mediump float width, height;

void main()
{
	gl_Position = vec4(pos, 0.0, 1.0);
	texcoord = vec2(width * uv[0], height * uv[1]);
}