view shaders/extra_window.f.glsl @ 2568:f0ace2494df6

Fix libretro build
author Michael Pavone <pavone@retrodev.com>
date Tue, 28 Jan 2025 23:38:06 -0800
parents fd04b139a73a
children
line wrap: on
line source


uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}