Mercurial > repos > blastem
log render_sdl.c @ 1635:022d01b64496
age | author | description |
---|---|---|
Sat, 10 Nov 2018 15:27:39 -0800 | Michael Pavone | Fix edge case in DRC audio path |
Fri, 09 Nov 2018 09:26:07 -0800 | Michael Pavone | Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windows |
Sun, 04 Nov 2018 22:51:50 -0800 | Michael Pavone | WIP new VDP plane debug view and support for detached VDP debug views generally |
Wed, 24 Oct 2018 21:10:12 -0700 | Michael Pavone | Pull current controller config in binding UI from whatever the actual binding code would end up using |
Fri, 03 Aug 2018 19:32:21 -0700 | Michael Pavone | Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot |
Tue, 31 Jul 2018 23:08:52 -0700 | Michael Pavone | Read extral SDL2 mappings on startup from controller_types.cfg |
Mon, 30 Jul 2018 09:38:01 -0700 | Michael Pavone | WIP UI for creating an SDL2 mapping for controllers that don't have one |