Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
|
Tue, 23 Jul 2013 23:01:03 -0700 |
Mike Pavone |
Started work on OpenGL support in new branch
opengl
|
Thu, 18 Jul 2013 09:59:39 -0700 |
Mike Pavone |
Add config values for audio sample rate and buffer size
|
Wed, 17 Jul 2013 22:26:11 -0700 |
Mike Pavone |
Add fullscreen support and add a keybinding for exiting the emulator
|
Wed, 10 Jul 2013 23:47:48 -0700 |
Mike Pavone |
Read joystick bindings from config file
|
Sun, 30 Jun 2013 11:45:58 -0700 |
Mike Pavone |
Make VDP render in native pixel format of the renderer for a modest performance gain and to make it easier to use OpenGL for rendering
|
Tue, 25 Jun 2013 19:20:39 -0700 |
Mike Pavone |
Move IO code to a separate file and do a tiny bit of refactoring
|
Sun, 23 Jun 2013 22:27:12 -0700 |
Mike Pavone |
Implement basic joystick support
|
Sun, 23 Jun 2013 11:25:56 -0700 |
Mike Pavone |
Change buffer size to avoid weird artifacts on some systems
|
Sun, 23 Jun 2013 10:17:40 -0700 |
Mike Pavone |
Fix sprite y mask in interlace mode. Fix framebuffer selection when switching out of interlace mode.
|
Sat, 22 Jun 2013 21:19:43 -0700 |
Mike Pavone |
Initial work on interlace
|
Mon, 17 Jun 2013 19:34:47 -0700 |
Mike Pavone |
Process events in vgm player so that quitting works
|
Fri, 14 Jun 2013 00:25:04 -0700 |
Mike Pavone |
Make keybindings data driven so they can be populated from a config file later
|
Wed, 29 May 2013 00:57:19 -0700 |
Mike Pavone |
Incredibly broken YM2612 support plus a fix to Z80 bus request
|
Mon, 27 May 2013 20:56:02 -0700 |
Mike Pavone |
Fix deadlock on quit
|
Thu, 23 May 2013 23:55:42 -0700 |
Mike Pavone |
Get rid of debug puts and limit based on audio rather than frame rate by default.
|
Thu, 23 May 2013 23:42:42 -0700 |
Mike Pavone |
Initial PSG support. Mostly works, noise channel is borked though.
|
Thu, 16 May 2013 09:37:53 -0700 |
Mike Pavone |
Get frame time correct and frame rate sort of correct for EUR region
|
Wed, 15 May 2013 23:32:21 -0700 |
Mike Pavone |
Set window title based on ROM header name
|
Wed, 15 May 2013 22:39:36 -0700 |
Mike Pavone |
Increase sample size for min_delay
|
Wed, 15 May 2013 22:37:25 -0700 |
Mike Pavone |
Re-enable frame limit, but add a command line flag to disable it
|
Sat, 11 May 2013 22:45:05 -0700 |
Mike Pavone |
Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
|
Thu, 02 May 2013 22:26:47 -0700 |
Mike Pavone |
Implement LDI
|
Fri, 26 Apr 2013 09:51:13 -0700 |
Mike Pavone |
Added key to save Z80 RAM to a file
|
Mon, 22 Apr 2013 23:56:13 -0700 |
Mike Pavone |
Add shadow/higlight info to debug renderer
|
Mon, 22 Apr 2013 19:39:38 -0700 |
Mike Pavone |
Implemented shadow hilight mode.
|
Sun, 21 Apr 2013 19:12:48 -0700 |
Mike Pavone |
Improve color rendering accuracy and optimize SDL renderer a bit
|
Sun, 20 Jan 2013 19:10:29 -0800 |
Mike Pavone |
Add support for breaking into the debugger while game is running
|
Sun, 30 Dec 2012 11:54:25 -0800 |
Mike Pavone |
Fix 68K->VDP DMA
|
Thu, 20 Dec 2012 00:44:59 -0800 |
Mike Pavone |
Gamepad support
|