log render_sdl.c @ 2688:b42f00a3a937 default tip

age author description
Mon, 31 Mar 2025 21:02:17 -0700 Michael Pavone WIP attempt to move VDP rendering to a separate thread
Sun, 30 Mar 2025 00:06:53 -0700 Michael Pavone Add a compile-time flag to use RGB565 instead of ABGR/ARGB
Wed, 26 Mar 2025 01:17:04 -0700 Michael Pavone Ignore devices with 3-axes and no buttons since these are generally not gamepads/joysticks but accelerometers or gyros
Fri, 07 Mar 2025 23:41:42 -0800 Michael Pavone Fix warning
Thu, 06 Mar 2025 01:47:49 -0800 Michael Pavone Awful hack to work around what seems like a bug in the Emscripten version of SDL2
Thu, 06 Mar 2025 01:33:03 -0800 Michael Pavone Allow changing at least some settings in web build without breaking
Fri, 28 Feb 2025 22:40:18 -0800 Michael Pavone Implement integer scaling
Wed, 26 Feb 2025 22:55:42 -0800 Michael Pavone Get sync to audio working in emscripten
Wed, 26 Feb 2025 20:45:40 -0800 Michael Pavone Fixup some ifdefs to allow building for some more targets
Thu, 13 Feb 2025 02:18:30 -0800 Michael Pavone Basic emscripten support
Sat, 11 Jan 2025 17:35:15 -0800 Michael Pavone Fix a couple of bugs with AV recording
Tue, 26 Nov 2024 23:47:38 -0800 Michael Pavone Implement clipboard paste for SC-3000
Thu, 24 Oct 2024 21:08:10 -0700 Michael Pavone Fix debug window crash on Mac OS
Sat, 31 Aug 2024 22:41:17 -0700 Michael Pavone Fix crash in render_fill_rect in GL mode with no static images
Wed, 17 Apr 2024 22:18:45 -0700 Michael Pavone Kinda hacky fix to make sure Nuklear has the right GL context
Wed, 17 Apr 2024 22:14:37 -0700 Michael Pavone Get rect fills for Pico pad working in GL mode
Wed, 17 Apr 2024 21:54:44 -0700 Michael Pavone Get static images working in GL mode
Sun, 14 Apr 2024 11:40:32 -0700 Michael Pavone Add support for rendering debug windows with OpenGL in perparation for allowing Nuklear UI in them
Wed, 21 Feb 2024 20:34:52 -0800 Michael Pavone Avoid spawning secondary windows right on top of the main one
Sun, 11 Feb 2024 11:04:39 -0800 Michael Pavone More flexible loading of Pico storyware assets
Sun, 04 Feb 2024 20:11:39 -0800 Michael Pavone Initial implementation of storbook artwork display
Tue, 02 Jan 2024 18:23:15 -0800 Michael Pavone Fix libblastem target
Tue, 02 Jan 2024 18:14:28 -0800 Michael Pavone Fix reload of zipped and gzipped ROMS
Wed, 29 Nov 2023 23:06:50 -0800 Michael Pavone Hide cursor in fullscreen when UI is not active
Sat, 25 Nov 2023 11:54:56 -0800 Michael Pavone Add some uniforms to allow more sophisticated interlace and scanline handling in shaders
Wed, 22 Nov 2023 23:07:30 -0800 Michael Pavone Fix issue that would break debug windows when config update causes window to be recreated
Wed, 22 Nov 2023 22:59:57 -0800 Michael Pavone Fix issue that broke debug views when toggling fullscreen
Fri, 17 Nov 2023 01:05:32 -0800 Michael Pavone Very basic UI for media player
Mon, 13 Nov 2023 23:37:29 -0800 Michael Pavone Fix netplay crash
Fri, 10 Nov 2023 13:45:23 -0800 Michael Pavone Fix handling of overscan in internal screenshots