log render_sdl.c @ 2496:187bc857a76a default tip

age author description
Wed, 17 Apr 2024 22:18:45 -0700 Michael Pavone Kinda hacky fix to make sure Nuklear has the right GL context
Wed, 17 Apr 2024 22:14:37 -0700 Michael Pavone Get rect fills for Pico pad working in GL mode
Wed, 17 Apr 2024 21:54:44 -0700 Michael Pavone Get static images working in GL mode
Sun, 14 Apr 2024 11:40:32 -0700 Michael Pavone Add support for rendering debug windows with OpenGL in perparation for allowing Nuklear UI in them
Wed, 21 Feb 2024 20:34:52 -0800 Michael Pavone Avoid spawning secondary windows right on top of the main one
Sun, 11 Feb 2024 11:04:39 -0800 Michael Pavone More flexible loading of Pico storyware assets
Sun, 04 Feb 2024 20:11:39 -0800 Michael Pavone Initial implementation of storbook artwork display
Tue, 02 Jan 2024 18:23:15 -0800 Michael Pavone Fix libblastem target
Tue, 02 Jan 2024 18:14:28 -0800 Michael Pavone Fix reload of zipped and gzipped ROMS
Wed, 29 Nov 2023 23:06:50 -0800 Michael Pavone Hide cursor in fullscreen when UI is not active
Sat, 25 Nov 2023 11:54:56 -0800 Michael Pavone Add some uniforms to allow more sophisticated interlace and scanline handling in shaders
Wed, 22 Nov 2023 23:07:30 -0800 Michael Pavone Fix issue that would break debug windows when config update causes window to be recreated
Wed, 22 Nov 2023 22:59:57 -0800 Michael Pavone Fix issue that broke debug views when toggling fullscreen
Fri, 17 Nov 2023 01:05:32 -0800 Michael Pavone Very basic UI for media player
Mon, 13 Nov 2023 23:37:29 -0800 Michael Pavone Fix netplay crash
Fri, 10 Nov 2023 13:45:23 -0800 Michael Pavone Fix handling of overscan in internal screenshots
Sat, 07 Oct 2023 18:04:35 -0700 Michael Pavone Fix some issues identified by asan/ubsan
Sun, 02 Apr 2023 23:36:30 -0700 Michael Pavone Make UI respect stick deadzone
Fri, 31 Mar 2023 00:17:40 -0700 Michael Pavone Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
Sun, 26 Mar 2023 22:39:18 -0700 Michael Pavone Initial stab at DPI scaling support
Wed, 15 Mar 2023 18:49:47 -0700 Michael Pavone Fix leak in render_save_video
Fri, 10 Feb 2023 23:17:43 -0800 Michael Pavone WIP "video" recording in APNG format
Sat, 17 Sep 2022 23:08:24 -0700 Michael Pavone Fix bug in controller reordering implementation
Mon, 22 Aug 2022 20:19:59 -0700 Michael Pavone Crop display in game gear mode
Sun, 06 Feb 2022 23:25:23 -0800 Michael Pavone Hack fix for audio deadlock issue
Sat, 20 Feb 2021 14:51:45 -0800 Michael Pavone Fix some stuff that was calling printf directly
Mon, 09 Nov 2020 00:29:47 -0800 Michael Pavone Add a UI button to reset config to defaults
Sun, 11 Oct 2020 18:01:48 -0700 Michael Pavone Fix occasional deadlock on startup when using audio sync
Tue, 12 May 2020 19:22:09 -0700 Michael Pavone Go back to unpausing audio in render_video_loop to ensure the core is no longer running on the main thread when audio callbacks start when using run on audio thread mode
Sat, 09 May 2020 23:25:51 -0700 Michael Pavone Less hacky run on audio thread mode