Thu, 17 Dec 2015 20:03:50 -0800 |
Michael Pavone |
Finished implementation of mouse capture mode
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Tue, 15 Dec 2015 20:01:50 -0800 |
Michael Pavone |
Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
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Mon, 14 Dec 2015 19:36:01 -0800 |
Michael Pavone |
Scale mouse data based on window size
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Tue, 08 Dec 2015 19:33:58 -0800 |
Michael Pavone |
Allow IO device config to be overriden by ROM DB
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Sun, 06 Dec 2015 19:29:34 -0800 |
Michael Pavone |
Rough emulation of mouse response delays when TR is toggled. Latch current mouse value rather than delta. Some other IO cleanup/fixes
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Sun, 06 Dec 2015 15:42:36 -0800 |
Michael Pavone |
IO port pins should read as high from the perspective of a device when they are set as inputs
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Sat, 05 Dec 2015 18:40:34 -0800 |
Michael Pavone |
Mouse X and Y are 9-bit 2's complement not 8-bit magnitude + sign bit like I thought. Fixed mouse Y direction.
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Sat, 28 Nov 2015 21:27:21 -0800 |
Michael Pavone |
Mega mouse support is mostly done
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Sat, 28 Nov 2015 14:30:30 -0800 |
Michael Pavone |
Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
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Wed, 25 Nov 2015 20:32:20 -0800 |
Michael Pavone |
WIP support for mega mouse
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Sat, 14 Nov 2015 22:06:24 -0800 |
Michael Pavone |
Fix Mega Drive peripheral ID for 3-button pad
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Sat, 14 Nov 2015 10:01:43 -0800 |
Michael Pavone |
Clear out IO port input state when setting bindings. This fixes a bug where pressing start in the menu after returning to it only worked on the second try.
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Sun, 26 Jul 2015 11:00:25 -0700 |
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Fix some memory issues
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Fri, 17 Jul 2015 08:49:23 -0700 |
Michael Pavone |
Add ability to change start address for VRAM viewer. Fix handling of DMA enable flag when it comes to DMA fills. This fixes a bug in James Pond 3
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Sun, 05 Jul 2015 14:21:34 -0700 |
Michael Pavone |
WIP changes to support reading cart memory map from ROM DB
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Thu, 28 May 2015 22:31:21 -0700 |
Michael Pavone |
Get windows build compiling again post-merge
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Thu, 21 May 2015 00:55:46 -0700 |
Michael Pavone |
Restore the other 2 debug display modes
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Thu, 30 Apr 2015 19:28:18 -0700 |
Michael Pavone |
Adjust TH timeout value to take into account the move to master clock cycles
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Wed, 03 Dec 2014 09:32:32 -0800 |
Michael Pavone |
Initial support for configurable IO, custom IO and sega transfer board emulation
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Thu, 31 Oct 2013 01:00:32 -0700 |
Mike Pavone |
Add support for left and right shift keys
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Fri, 04 Oct 2013 20:16:18 -0700 |
Mike Pavone |
Add support for UI bindings on gamepad buttons and dpads
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Tue, 01 Oct 2013 23:51:16 -0700 |
Mike Pavone |
Implement turbo/slow motion feature that overclocks or underclocks the entire system at the push of a button
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Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
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Fri, 26 Jul 2013 19:55:04 -0700 |
Mike Pavone |
Added support for saving savestates. Added gst savestate format test harness
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Wed, 17 Jul 2013 22:26:11 -0700 |
Mike Pavone |
Add fullscreen support and add a keybinding for exiting the emulator
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Mon, 15 Jul 2013 23:07:45 -0700 |
Mike Pavone |
Restore one of the VDP debugging modes
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Wed, 10 Jul 2013 23:47:48 -0700 |
Mike Pavone |
Read joystick bindings from config file
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Wed, 10 Jul 2013 22:48:17 -0700 |
Mike Pavone |
Read key bindings from config file
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Tue, 25 Jun 2013 19:20:39 -0700 |
Mike Pavone |
Move IO code to a separate file and do a tiny bit of refactoring
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