Sat, 10 Nov 2018 15:27:39 -0800 |
Michael Pavone |
Fix edge case in DRC audio path
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Fri, 09 Nov 2018 09:26:07 -0800 |
Michael Pavone |
Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windows
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Sun, 04 Nov 2018 22:51:50 -0800 |
Michael Pavone |
WIP new VDP plane debug view and support for detached VDP debug views generally
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Wed, 24 Oct 2018 21:10:12 -0700 |
Michael Pavone |
Pull current controller config in binding UI from whatever the actual binding code would end up using
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Fri, 03 Aug 2018 19:32:21 -0700 |
Michael Pavone |
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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Tue, 31 Jul 2018 23:08:52 -0700 |
Michael Pavone |
Read extral SDL2 mappings on startup from controller_types.cfg
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Mon, 30 Jul 2018 09:38:01 -0700 |
Michael Pavone |
WIP UI for creating an SDL2 mapping for controllers that don't have one
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Sun, 22 Jul 2018 17:48:46 -0700 |
Michael Pavone |
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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Thu, 28 Jun 2018 09:27:05 -0700 |
Michael Pavone |
Fix a number of other memory errors (mostly leaks again) identified by valgrind
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Fri, 22 Jun 2018 21:11:38 -0700 |
Michael Pavone |
Fix code for handling switch between sync styles at runtime
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Thu, 21 Jun 2018 09:44:34 -0700 |
Michael Pavone |
Initial attempt at handling switches between sync modes at runtime. Needs work
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Wed, 20 Jun 2018 22:49:21 -0700 |
Michael Pavone |
Limit underflow warning spam
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Wed, 20 Jun 2018 09:43:28 -0700 |
Michael Pavone |
Fix double free in sync to video mode
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Sat, 05 May 2018 23:30:40 -0700 |
Michael Pavone |
Refactor to split device bindings from IO emulation code
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Tue, 01 May 2018 23:55:48 -0700 |
Michael Pavone |
Fix deadlock when changing settings before loading first ROM
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