Mon, 31 Mar 2025 21:02:17 -0700 |
Michael Pavone |
WIP attempt to move VDP rendering to a separate thread
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Sun, 30 Mar 2025 00:06:53 -0700 |
Michael Pavone |
Add a compile-time flag to use RGB565 instead of ABGR/ARGB
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Wed, 26 Mar 2025 01:17:04 -0700 |
Michael Pavone |
Ignore devices with 3-axes and no buttons since these are generally not gamepads/joysticks but accelerometers or gyros
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Fri, 07 Mar 2025 23:41:42 -0800 |
Michael Pavone |
Fix warning
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Thu, 06 Mar 2025 01:47:49 -0800 |
Michael Pavone |
Awful hack to work around what seems like a bug in the Emscripten version of SDL2
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Thu, 06 Mar 2025 01:33:03 -0800 |
Michael Pavone |
Allow changing at least some settings in web build without breaking
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Fri, 28 Feb 2025 22:40:18 -0800 |
Michael Pavone |
Implement integer scaling
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Wed, 26 Feb 2025 22:55:42 -0800 |
Michael Pavone |
Get sync to audio working in emscripten
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Wed, 26 Feb 2025 20:45:40 -0800 |
Michael Pavone |
Fixup some ifdefs to allow building for some more targets
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Thu, 13 Feb 2025 02:18:30 -0800 |
Michael Pavone |
Basic emscripten support
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Sat, 11 Jan 2025 17:35:15 -0800 |
Michael Pavone |
Fix a couple of bugs with AV recording
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Tue, 26 Nov 2024 23:47:38 -0800 |
Michael Pavone |
Implement clipboard paste for SC-3000
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Thu, 24 Oct 2024 21:08:10 -0700 |
Michael Pavone |
Fix debug window crash on Mac OS
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Sat, 31 Aug 2024 22:41:17 -0700 |
Michael Pavone |
Fix crash in render_fill_rect in GL mode with no static images
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Wed, 17 Apr 2024 22:18:45 -0700 |
Michael Pavone |
Kinda hacky fix to make sure Nuklear has the right GL context
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