log m68k_core.c @ 1021:4a92889e2889 v0.4.0

age author description
Thu, 28 Apr 2016 09:00:42 -0700 Michael Pavone Implemented A line and F line traps.
Wed, 27 Apr 2016 23:11:24 -0700 Michael Pavone Implement privelege violation exceptions
Wed, 27 Apr 2016 21:39:17 -0700 Michael Pavone Implemented IR and undefined bits of info word for address error exception frames
Wed, 27 Apr 2016 19:10:50 -0700 Michael Pavone Fix changes made to get_instruction_start and map_native_address to cope with being able to translate at odd addresses.
Tue, 26 Apr 2016 23:13:37 -0700 Michael Pavone Initial stab at implementing address error exceptions. Need to fill in the value of IR, undefined bits of last stack frame word and properly deal with address errors that occur during exception processing.
Tue, 26 Apr 2016 00:07:15 -0700 Michael Pavone Implement illegal instruction trap
Sun, 24 Apr 2016 21:23:28 -0700 Michael Pavone Fix interrupt latency from STOP instruction status reg changes. Fix modified code patching when non-standard aliases are used. This fixes the demo MDEM's First
Sun, 24 Apr 2016 02:19:48 -0700 Michael Pavone Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
Sun, 24 Apr 2016 00:22:38 -0700 Michael Pavone Fix order of writes for move.l with a predec destination
Fri, 27 Nov 2015 13:10:02 -0800 Michael Pavone Fix a few lingering stack alignment rework bugs
Wed, 25 Nov 2015 08:40:45 -0800 Michael Pavone Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game
Thu, 29 Oct 2015 19:06:06 -0700 Michael Pavone Implement TRAPV
Wed, 28 Oct 2015 19:45:24 -0700 Michael Pavone Implement TAS
Wed, 21 Oct 2015 23:31:17 -0700 Michael Pavone Implemented nbcd
Sun, 26 Jul 2015 13:25:31 -0700 Michael Pavone Merge
Sun, 26 Jul 2015 11:00:25 -0700 =?UTF-8?q?Higor=20Eur=C3=ADpedes?= Fix some memory issues
Sat, 25 Jul 2015 18:22:07 -0700 Michael Pavone Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Fri, 22 May 2015 23:49:32 -0700 Michael Pavone Don't attempt to translate or map code at odd addresses. This fixes a bug that shows up when playing College Footbal USA 96
Fri, 22 May 2015 21:11:41 -0700 Michael Pavone Fix out of bounds memory access when an instruction wraps around the end of memory
Sun, 17 May 2015 15:41:15 -0700 Michael Pavone Don't overwrite an instruction offset mapping with an extension word value. I really need the ability for a word to be mapped to more than one instruction, but this will be more correct for now
Wed, 13 May 2015 23:55:02 -0700 Michael Pavone Fix problem with removing breakpoints
Mon, 11 May 2015 20:34:33 -0700 Michael Pavone Remove/comment verbose logging added for tracking down sync bug
Mon, 11 May 2015 00:28:47 -0700 Michael Pavone Sync fixes and logging to fix more sync issues
Tue, 28 Apr 2015 19:04:36 -0700 Michael Pavone Fix bug in map_native_address that was breaking some self-modifying code in Gunstar Heroes
Wed, 14 Jan 2015 09:38:54 -0800 Michael Pavone Removed hardcoded assumptions in M68K core about which parts of the memory map are RAM
Thu, 08 Jan 2015 21:00:21 -0800 Michael Pavone Moved m68k_save_result to m68k_core.c
Thu, 08 Jan 2015 19:11:56 -0800 Michael Pavone Moved translate_m68k_rte and translate_m68k_reset to m68k_core.c
Sun, 04 Jan 2015 23:21:56 -0800 Michael Pavone Prevent an infinite loop when handling out of bounds addresses in translate_m68k_stream