Wed, 20 Mar 2019 22:05:27 -0700 |
Michael Pavone |
Avoid printing a bunch of junk to stdout when GDB remote debugging is enabled as this can confuse GDB
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Tue, 22 Jan 2019 21:15:38 -0800 |
Michael Pavone |
Added some Makefile options to build a packaging friendly executable
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Sun, 20 Jan 2019 01:02:48 -0800 |
Michael Pavone |
Small fix to sync sample calculation in render_sdl
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Fri, 18 Jan 2019 00:09:36 -0800 |
Michael Pavone |
Modified audio code to support an arbitrary number of output channels so that things aren't weird if SDL2 picks a number of channels other than what we ask for
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Sun, 30 Dec 2018 21:19:26 -0800 |
Mike Pavone |
Switched default sync source back to audio as the video option is not ready for prime timeop
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Sun, 30 Dec 2018 21:10:44 -0800 |
Mike Pavone |
Added support for GLES in addition to desktop GL
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Tue, 18 Dec 2018 19:58:00 -0800 |
Michael Pavone |
Allow closing VDP debug windows with the close button in the window title bar
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Mon, 19 Nov 2018 19:10:16 -0800 |
Michael Pavone |
Implemented support for toggling off a debug view
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Sat, 10 Nov 2018 15:27:39 -0800 |
Michael Pavone |
Fix edge case in DRC audio path
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Fri, 09 Nov 2018 09:26:07 -0800 |
Michael Pavone |
Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windows
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Sun, 04 Nov 2018 22:51:50 -0800 |
Michael Pavone |
WIP new VDP plane debug view and support for detached VDP debug views generally
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Wed, 24 Oct 2018 21:10:12 -0700 |
Michael Pavone |
Pull current controller config in binding UI from whatever the actual binding code would end up using
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Fri, 03 Aug 2018 19:32:21 -0700 |
Michael Pavone |
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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Tue, 31 Jul 2018 23:08:52 -0700 |
Michael Pavone |
Read extral SDL2 mappings on startup from controller_types.cfg
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Mon, 30 Jul 2018 09:38:01 -0700 |
Michael Pavone |
WIP UI for creating an SDL2 mapping for controllers that don't have one
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Sun, 22 Jul 2018 17:48:46 -0700 |
Michael Pavone |
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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Thu, 28 Jun 2018 09:27:05 -0700 |
Michael Pavone |
Fix a number of other memory errors (mostly leaks again) identified by valgrind
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Fri, 22 Jun 2018 21:11:38 -0700 |
Michael Pavone |
Fix code for handling switch between sync styles at runtime
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Thu, 21 Jun 2018 09:44:34 -0700 |
Michael Pavone |
Initial attempt at handling switches between sync modes at runtime. Needs work
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Wed, 20 Jun 2018 22:49:21 -0700 |
Michael Pavone |
Limit underflow warning spam
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Wed, 20 Jun 2018 09:43:28 -0700 |
Michael Pavone |
Fix double free in sync to video mode
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Sat, 05 May 2018 23:30:40 -0700 |
Michael Pavone |
Refactor to split device bindings from IO emulation code
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Tue, 01 May 2018 23:55:48 -0700 |
Michael Pavone |
Fix deadlock when changing settings before loading first ROM
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Mon, 30 Apr 2018 23:54:52 -0700 |
Michael Pavone |
Fix sync to audio option
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Fri, 27 Apr 2018 20:08:47 -0700 |
Michael Pavone |
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
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Tue, 17 Apr 2018 22:26:39 -0700 |
Michael Pavone |
Audio DRC seems to be working pretty well now. Removed debug printfs
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Tue, 17 Apr 2018 00:20:41 -0700 |
Michael Pavone |
Moved resample rate adjustment to after frame flip rather than in audio callback as it makes more sense there. Needs adjustment to avoid audible pitch changes
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Sat, 14 Apr 2018 23:08:08 -0700 |
Michael Pavone |
Audio DRC now sounds good in both NTSC and PAL, just need to adjust constants to minimize latency without leading to dropouts
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Sat, 14 Apr 2018 00:07:20 -0700 |
Michael Pavone |
Mostly working dynamic rate control. Needs some tweaking, especially for PAL
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Fri, 13 Apr 2018 22:25:50 -0700 |
Michael Pavone |
WIP dynamic rate control
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